package miscutil.core.tileentities;

import miscutil.core.util.Utils;

public class ModTileEntities {

	
	public static void init(){
		Utils.LOG_INFO("Registering Tile Entities.");
		//GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver");
		//GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter");
		//GameRegistry.registerTileEntity(TileEntityNHG.class, "NuclearFueledHeliumGenerator");
		//GameRegistry.registerTileEntity(TileEntityCharger.class, "TE_Charger");
       // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, "Helium");
	}
	
}