package miscutil.core.tileentities;

import miscutil.core.util.Utils;
import cpw.mods.fml.common.registry.GameRegistry;

public class ModTileEntities {

	
	public static void init(){
		Utils.LOG_INFO("Registering Tile Entities.");
		//GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver");
		GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter");
	}
	
}