package miscutil.core.tileentities; import miscutil.core.util.Utils; import cpw.mods.fml.common.registry.GameRegistry; public class ModTileEntities { public static void init(){ Utils.LOG_INFO("Registering Tile Entities."); //GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver"); GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter"); } }