package GoodGenerator.Loader; import GoodGenerator.Items.FuelRod; import GoodGenerator.Items.RadioactiveItem; import GoodGenerator.Main.GoodGenerator; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import static GoodGenerator.util.DescTextLocalization.addText; public class FuelRodLoader { public static Item rodCompressedUraniumDepleted; public static Item rodCompressedUraniumDepleted_2; public static Item rodCompressedUraniumDepleted_4; public static Item rodCompressedUranium; public static Item rodCompressedUranium_2; public static Item rodCompressedUranium_4; public static void RegisterRod() { rodCompressedUraniumDepleted = new RadioactiveItem("rodCompressedUraniumDepleted", addText("depletedfuelrod.tooltip", 1), GoodGenerator.GG, 100); rodCompressedUraniumDepleted_2 = new RadioactiveItem("rodCompressedUraniumDepleted2", addText("depletedfuelrod.tooltip", 1), GoodGenerator.GG, 200); rodCompressedUraniumDepleted_4 = new RadioactiveItem("rodCompressedUraniumDepleted4", addText("depletedfuelrod.tooltip", 1), GoodGenerator.GG, 400); GameRegistry.registerItem(rodCompressedUraniumDepleted, "rodCompressedUraniumDepleted", GoodGenerator.MOD_ID); GameRegistry.registerItem(rodCompressedUraniumDepleted_2, "rodCompressedUraniumDepleted2", GoodGenerator.MOD_ID); GameRegistry.registerItem(rodCompressedUraniumDepleted_4, "rodCompressedUraniumDepleted4", GoodGenerator.MOD_ID); rodCompressedUranium = new FuelRod("rodCompressedUranium", 1, 100, 4, 800, 70000, new ItemStack(rodCompressedUraniumDepleted, 1), GoodGenerator.GG); rodCompressedUranium_2 = new FuelRod("rodCompressedUranium2", 2, 100, 4, 800, 70000, new ItemStack(rodCompressedUraniumDepleted_2, 1), GoodGenerator.GG); rodCompressedUranium_4 = new FuelRod("rodCompressedUranium4", 4, 100, 4, 800, 70000, new ItemStack(rodCompressedUraniumDepleted_4, 1), GoodGenerator.GG); GameRegistry.registerItem(rodCompressedUranium, "rodCompressedUranium", GoodGenerator.MOD_ID); GameRegistry.registerItem(rodCompressedUranium_2, "rodCompressedUranium2", GoodGenerator.MOD_ID); GameRegistry.registerItem(rodCompressedUranium_4, "rodCompressedUranium4", GoodGenerator.MOD_ID); } }