package common.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; public class Container_ItemProxySource extends Container { private final IInventory teInventory; private int slotID = 0; public Container_ItemProxySource(TileEntity te, EntityPlayer player) { this.teInventory = (IInventory) te; // Source Slots addSlotToContainer(new Slot(teInventory, slotID++, 53, 8)); addSlotToContainer(new Slot(teInventory, slotID++, 71, 8)); addSlotToContainer(new Slot(teInventory, slotID++, 89, 8)); addSlotToContainer(new Slot(teInventory, slotID++, 107, 8)); addSlotToContainer(new Slot(teInventory, slotID++, 53, 26)); addSlotToContainer(new Slot(teInventory, slotID++, 71, 26)); addSlotToContainer(new Slot(teInventory, slotID++, 89, 26)); addSlotToContainer(new Slot(teInventory, slotID++, 107, 26)); addSlotToContainer(new Slot(teInventory, slotID++, 53, 44)); addSlotToContainer(new Slot(teInventory, slotID++, 71, 44)); addSlotToContainer(new Slot(teInventory, slotID++, 89, 44)); addSlotToContainer(new Slot(teInventory, slotID++, 107, 44)); addSlotToContainer(new Slot(teInventory, slotID++, 53, 62)); addSlotToContainer(new Slot(teInventory, slotID++, 71, 62)); addSlotToContainer(new Slot(teInventory, slotID++, 89, 62)); addSlotToContainer(new Slot(teInventory, slotID++, 107, 62)); // Inventory for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { addSlotToContainer(new Slot(player.inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } // Hotbar for (int i = 0; i < 9; i++) { addSlotToContainer(new Slot(player.inventory, i, 8 + i * 18, 142)); } } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotRaw) { ItemStack stack = null; final Slot slot = (Slot) inventorySlots.get(slotRaw); if (slot != null && slot.getHasStack()) { final ItemStack stackInSlot = slot.getStack(); stack = stackInSlot.copy(); if (slotRaw < 3 * 9) { if (!mergeItemStack(stackInSlot, 3 * 9, inventorySlots.size(), true)) { return null; } } else if (!mergeItemStack(stackInSlot, 0, 3 * 9, false)) { return null; } if (stackInSlot.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } } return stack; } @Override public boolean canInteractWith(EntityPlayer player) { return teInventory.isUseableByPlayer(player); } }