package container; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import reactor.ButtonSlot; public class Container_ModularNuclearReactor extends Container { private int nextSlotID = 0; private final Slot[] REACTOR_SLOTS = new Slot[54]; private final Slot SLOT_CONFIGURATION; private final Slot BUTTON_EU_MODE; private final Slot BUTTON_FLUID_MODE; private final Slot BUTTON_CONDITION; private final Slot BUTTON_CONFIGURE; private final Slot BUTTON_RESET; public Container_ModularNuclearReactor(IGregTechTileEntity te, EntityPlayer player) { // Add the reactor chamber for(int x = 0; x < 9; x++) { for(int y = 0; y < 6; y++){ REACTOR_SLOTS[nextSlotID] = super.addSlotToContainer(new Slot(te, getNextSlotID(), (16 + 67 * x), (16 + 67 * y))); } } // Add the configuration slot SLOT_CONFIGURATION = super.addSlotToContainer(new Slot(te, getNextSlotID(), 0, 0)); // Add buttons (they're also slots) BUTTON_EU_MODE = super.addSlotToContainer(new ButtonSlot(te, getNextSlotID(), 0, 0)); BUTTON_FLUID_MODE = super.addSlotToContainer(new ButtonSlot(te, getNextSlotID(), 0, 0)); BUTTON_CONDITION = super.addSlotToContainer(new ButtonSlot(te, getNextSlotID(), 0, 0)); BUTTON_CONFIGURE = super.addSlotToContainer(new ButtonSlot(te, getNextSlotID(), 0, 0)); BUTTON_RESET = super.addSlotToContainer(new ButtonSlot(te, getNextSlotID(), 0, 0)); } private int getNextSlotID() { nextSlotID++; return nextSlotID - 1; } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotRaw) { ItemStack stack = null; Slot slot = (Slot)inventorySlots.get(slotRaw); if (slot != null && slot.getHasStack()) { ItemStack stackInSlot = slot.getStack(); stack = stackInSlot.copy(); if (slotRaw < 3 * 9) { if (!mergeItemStack(stackInSlot, 3 * 9, inventorySlots.size(), true)) { return null; } } else if (!mergeItemStack(stackInSlot, 0, 3 * 9, false)) { return null; } if (stackInSlot.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } } return stack; } @Override public boolean canInteractWith(EntityPlayer p_75145_1_) { return true; } }