package detrav.gui.textures; import java.awt.Color; import java.awt.image.BufferedImage; import java.awt.image.WritableRaster; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.AbstractTexture; import net.minecraft.client.renderer.texture.TextureUtil; import net.minecraft.client.resources.IResourceManager; import org.lwjgl.opengl.GL11; import detrav.net.ProspectingPacket; /** * Created by wital_000 on 21.03.2016. */ public class DetravMapTexture extends AbstractTexture { public final ProspectingPacket packet; private String selected = "All"; public int width = -1; public int height = -1; public boolean invert = false; public DetravMapTexture(ProspectingPacket aPacket) { packet = aPacket; } private BufferedImage getImage() { final int backgroundColor = invert ? Color.GRAY.getRGB() : Color.WHITE.getRGB(); final int wh = (packet.size * 2 + 1) * 16; BufferedImage image = new BufferedImage(wh, wh, BufferedImage.TYPE_INT_ARGB); WritableRaster raster = image.getRaster(); int playerI = packet.posX - (packet.chunkX - packet.size) * 16 - 1; // Correct player offset int playerJ = packet.posZ - (packet.chunkZ - packet.size) * 16 - 1; for (int i = 0; i < wh; i++) { for (int j = 0; j < wh; j++) { image.setRGB(i, j, backgroundColor); if (packet.map[i][j] != null) { if (packet.ptype == 0 || packet.ptype == 1) { for (short meta : packet.map[i][j].values()) { final String name = packet.metaMap.get(meta); if (!selected.equals("All") && !selected.equals(name)) continue; image.setRGB(i, j, packet.ores.getOrDefault(name, Color.BLACK.getRGB()) | 0XFF000000); break; } } else if (packet.ptype == 2) { final short fluidId = packet.map[i][j].get((byte) 1), fluidSize = packet.map[i][j].get((byte) 2); final String name = packet.metaMap.get(fluidId); // Variables used to locate within a chunk. final int k = (i % 16), l = (j % 16); if (((k + l * 16) * 3) < (fluidSize + 48) && (selected.equals("All") || selected.equals(name))) { image.setRGB(i, j, packet.ores.getOrDefault(name, Color.BLACK.getRGB()) | 0XFF000000); } } else if (packet.ptype == 3) { final short meta = packet.map[i][j].get((byte) 1); image.setRGB(i, j, ((meta & 0xFF) << 16) + ((meta & 0xFF) << 8) + ((meta & 0xFF)) | 0XFF000000); } } // draw player pos if (i == playerI || j == playerJ) { raster.setSample(i, j, 0, (raster.getSample(i, j, 0) + 255) / 2); raster.setSample(i, j, 1, raster.getSample(i, j, 1) / 2); raster.setSample(i, j, 2, raster.getSample(i, j, 2) / 2); } // draw grid if ((i) % 16 == 0 || (j) % 16 == 0) { raster.setSample(i, j, 0, raster.getSample(i, j, 0) / 2); raster.setSample(i, j, 1, raster.getSample(i, j, 1) / 2); raster.setSample(i, j, 2, raster.getSample(i, j, 2) / 2); } } } return image; } @Override public void loadTexture(IResourceManager resourceManager) { this.deleteGlTexture(); if (packet != null) { int tId = getGlTextureId(); if (tId < 0) return; TextureUtil.uploadTextureImageAllocate(this.getGlTextureId(), getImage(), false, false); width = packet.getSize(); height = packet.getSize(); } } public void loadTexture(IResourceManager resourceManager, boolean invert) { this.invert = invert; loadTexture(resourceManager); } public void loadTexture(IResourceManager resourceManager, String selected, boolean invert) { this.selected = selected; loadTexture(resourceManager, invert); } public int glBindTexture() { if (this.glTextureId < 0) return this.glTextureId; GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.getGlTextureId()); return this.glTextureId; } public void draw(int x, int y) { float f = 1F / (float) width; float f1 = 1F / (float) height; int u = 0, v = 0; Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); tessellator.addVertexWithUV(x, y + height, 0, (float) (u) * f, (float) (v + height) * f1); tessellator.addVertexWithUV(x + width, y + height, 0, (float) (u + width) * f, (float) (v + height) * f1); tessellator.addVertexWithUV(x + width, y, 0, (float) (u + width) * f, (float) (v) * f1); tessellator.addVertexWithUV(x, y, 0, (float) (u) * f, (float) (v) * f1); tessellator.draw(); } }