package goodgenerator.blocks.regularBlock; import gregtech.api.interfaces.ITexture; import net.minecraft.block.Block; import net.minecraft.world.IBlockAccess; public interface ITextureBlock { default ITexture[] getTexture(Block aBlock, byte aSide) { return getTexture(aBlock, 0, aSide); } ITexture[] getTexture(Block aBlock, byte aSide, IBlockAccess aWorld, int xCoord, int yCoord, int zCoord); ITexture[] getTexture(Block aBlock, int aMeta, byte aSide); }