package goodgenerator.blocks.regularBlock; import net.minecraft.block.Block; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; import gregtech.api.interfaces.ITexture; public interface ITextureBlock { default ITexture[] getTexture(Block aBlock, ForgeDirection side) { return getTexture(aBlock, 0, side); } ITexture[] getTexture(Block aBlock, ForgeDirection side, IBlockAccess aWorld, int xCoord, int yCoord, int zCoord); ITexture[] getTexture(Block aBlock, int aMeta, ForgeDirection side); }