// package goodgenerator.items.nuclear; // // import gregtech.api.enums.Textures; // import gregtech.api.interfaces.IIconContainer; // // public class NuclearTextures { // public static final NuclearTextures // STABLE1 = new NuclearTextures("stable1"), // STABLE2 = new NuclearTextures("stable2"), // UNSTABLE1 = new NuclearTextures("unstable1"), // UNSTABLE2 = new NuclearTextures("unstable2"), // UNSTABLE3 = new NuclearTextures("unstable3"), // UNSTABLE4 = new NuclearTextures("unstable4"); // // public final IIconContainer[] mTextures = new IIconContainer[4]; // public final String mSetName; // public static final String mTextureDir = "icons/isotope/"; // public static final int // FULL = 0, // TINY = 1, // FULL_OXIDE = 2, // TINY_OXIDE = 3; // // public NuclearTextures(String aName) { // mSetName = aName; // mTextures[0] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName); // mTextures[1] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName + "tiny"); // mTextures[2] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName); // mTextures[3] = new Textures.ItemIcons.CustomIcon(mTextureDir + aName + "tiny"); // } // }