package gregtech.api; import static gregtech.api.enums.GT_Values.B; import static gregtech.api.enums.GT_Values.L; import static gregtech.api.enums.GT_Values.M; import static gregtech.api.enums.Mods.IndustrialCraft2; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.Comparator; import java.util.HashSet; import java.util.LinkedHashMap; import java.util.List; import java.util.Locale; import java.util.Map; import java.util.Set; import java.util.TreeMap; import java.util.concurrent.ConcurrentHashMap; import java.util.function.BiFunction; import java.util.function.IntFunction; import java.util.function.Predicate; import java.util.stream.Collectors; import javax.annotation.Nonnull; import net.minecraft.block.Block; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import com.google.common.collect.Multimap; import com.google.common.collect.Multimaps; import com.google.common.collect.SetMultimap; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import gregtech.GT_Mod; import gregtech.api.enums.GT_Values; import gregtech.api.enums.Materials; import gregtech.api.enums.SoundResource; import gregtech.api.enums.Textures; import gregtech.api.interfaces.IDamagableItem; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.internal.IGT_RecipeAdder; import gregtech.api.interfaces.internal.IThaumcraftCompat; import gregtech.api.interfaces.metatileentity.IMetaTileEntity; import gregtech.api.interfaces.tileentity.IMachineBlockUpdateable; import gregtech.api.items.GT_CoolantCellIC_Item; import gregtech.api.items.GT_CoolantCell_Item; import gregtech.api.items.GT_Tool_Item; import gregtech.api.metatileentity.BaseMetaTileEntity; import gregtech.api.objects.GT_Cover_Default; import gregtech.api.objects.GT_Cover_None; import gregtech.api.objects.GT_HashSet; import gregtech.api.objects.GT_ItemStack; import gregtech.api.threads.GT_Runnable_Cable_Update; import gregtech.api.threads.GT_Runnable_MachineBlockUpdate; import gregtech.api.util.GT_CircuitryBehavior; import gregtech.api.util.GT_Config; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_CoverBehaviorBase; import gregtech.api.util.GT_CreativeTab; import gregtech.api.util.GT_Log; import gregtech.api.util.GT_ModHandler; import gregtech.api.util.GT_OreDictUnificator; import gregtech.api.util.GT_Utility; import gregtech.api.util.item.ItemHolder; import gregtech.api.world.GT_Worldgen; import gregtech.common.GT_DummyWorld; import gregtech.common.items.GT_IntegratedCircuit_Item; /** * Please do not include this File in your Mod-download as it ruins compatibility, like with the IC2-API You may just * copy those Functions into your Code, or better call them via reflection. *

* The whole API is the basic construct of my Mod. Everything is dependent on it. I change things quite often so please * don't include any File inside your Mod, even if it is an Interface. Since some Authors were stupid enough to break * this simple Rule, I added Version checks to enforce it. *

* In these Folders are many useful Functions. You can use them via reflection if you want. I know not everything is * compilable due to APIs of other Mods, but these are easy to fix in your Setup. *

* You can use this to learn about Modding, but I would recommend simpler Mods. You may even copy-paste Code from these * API-Files into your Mod, as I have nothing against that, but you should look exactly at what you are copying. * * @author Gregorius Techneticies */ @SuppressWarnings("unused") // API class has legitimately unused methods and members public class GregTech_API { /** * @deprecated Use {@link GT_Values#M} */ @Deprecated public static final long MATERIAL_UNIT = M; /** * @deprecated Use {@link GT_Values#L} */ @Deprecated public static final long FLUID_MATERIAL_UNIT = L; /** * Fixes the HashMap Mappings for ItemStacks once the Server started *
*
* NOTE: We use wildcards generics for the key because it could be for example {@link ItemStack} or * {@link GT_ItemStack} */ public static final Collection> sItemStackMappings = new ArrayList<>(); public static final Collection> itemStackMultiMaps = new ArrayList<>(); /** * The MetaTileEntity-ID-List-Length */ public static final short MAXIMUM_METATILE_IDS = Short.MAX_VALUE - 1; /** * My Creative Tab */ public static final CreativeTabs TAB_GREGTECH = new GT_CreativeTab("Main", "Main"), TAB_GREGTECH_MATERIALS = new GT_CreativeTab("Materials", "Materials"), TAB_GREGTECH_ORES = new GT_CreativeTab("Ores", "Ores"); /** * A List of all registered MetaTileEntities *

* 0 - 749 are used by GregTech. * 750 - 999 are reserved for Alkalus. * 1000 - 2047 are used by GregTech. * 2048 - 2559 are reserved for OvermindDL. * 2560 - 3071 are reserved for Immibis. * 3072 - 3583 are reserved for LinusPhoenix. * 3584 - 4095 are reserved for BloodyAsp. * 4096 - 5095 are used for GregTech Frames. * 5096 - 6099 are used for GregTech Pipes. * 6100 - 8191 are used for GregTech Decoration Blocks. * 8192 - 8703 are reserved for ZL123. * 8704 - 9215 are reserved for Mr10Movie. * 9216 - 9727 are used for GregTech Automation Machines. * 9728 - 10239 are reserved for 28Smiles. * 10240 - 10751 are reserved for VirMan. * 10752 - 11263 are reserved for Briareos81. * 11264 - 12000 are reserved for Quantum64. * 12001 - 12500 are reserved for RedMage17. * 12501 - 13000 are reserved for bartimaeusnek. * 13001 - 13100 are reserved for Techlone. * 13101 - 13500 are reserved for kekzdealer. * 13501 - 14000 are reserved for glee8e. * 14001 - 14100 are reserved for glowredman. * 14101 - 14200 are reserved for MuXiu1997. * 14201 - 14300 are reserved for kuba6000. * 14301 - 14999 are currently free. * 15000 - 16999 are reserved for TecTech. * 17000 - 29999 are currently free. * 30000 - 31999 are reserved for Alkalus. * 32001 - 32766 are reserved for Glod. *

* Contact me if you need a free ID-Range, which doesn't conflict with other Addons. You could make an ID-Config, * but we all know what "stupid" customers think about conflicting ID's */ public static final IMetaTileEntity[] METATILEENTITIES = new IMetaTileEntity[MAXIMUM_METATILE_IDS]; /** * The Icon List for Covers */ public static final Map sCovers = new ConcurrentHashMap<>(); /** * The List of Cover Behaviors for the Covers */ public static final Map> sCoverBehaviors = new ConcurrentHashMap<>(); /** * The List of Circuit Behaviors for the Redstone Circuit Block */ public static final Map sCircuitryBehaviors = new ConcurrentHashMap<>(); /** * The List of Blocks, which can conduct Machine Block Updates */ public static final Map sMachineIDs = new ConcurrentHashMap<>(); /** * The Redstone Frequencies */ public static final Map sWirelessRedstone = new ConcurrentHashMap<>(); /** * The Advanced Redstone Frequencies */ public static final Map>> sAdvancedWirelessRedstone = new ConcurrentHashMap<>(); /** * The IDSU Frequencies */ public static final Map sIDSUList = new ConcurrentHashMap<>(); /** * A List of all Books, which were created using @GT_Utility.getWrittenBook the original Title is the Key Value */ public static final Map sBookList = new ConcurrentHashMap<>(); /** * The List of all Sounds used in GT, indices are in the static Block at the bottom * * @deprecated Use {@link SoundResource} */ @Deprecated public static final Map sSoundList = SoundResource.asSoundList(); /** * The List of Tools, which can be used. Accepts regular damageable Items and Electric Items */ public static final GT_HashSet sToolList = new GT_HashSet<>(), sCrowbarList = new GT_HashSet<>(), sScrewdriverList = new GT_HashSet<>(), sWrenchList = new GT_HashSet<>(), sSoftHammerList = new GT_HashSet<>(), sHardHammerList = new GT_HashSet<>(), sWireCutterList = new GT_HashSet<>(), sSolderingToolList = new GT_HashSet<>(), sSolderingMetalList = new GT_HashSet<>(), sJackhammerList = new GT_HashSet<>(); /** * The List of Hazmat Armors */ public static final GT_HashSet sGasHazmatList = new GT_HashSet<>(), sBioHazmatList = new GT_HashSet<>(), sFrostHazmatList = new GT_HashSet<>(), sHeatHazmatList = new GT_HashSet<>(), sRadioHazmatList = new GT_HashSet<>(), sElectroHazmatList = new GT_HashSet<>(); private static final Multimap sRealConfigurationList = Multimaps .newListMultimap(new TreeMap<>(), ArrayList::new); private static final Map> sConfigurationLists = new ConcurrentHashMap<>(); private static final Map, BiFunction> sRealCircuitProgrammerList = new LinkedHashMap<>(); public static final Map, BiFunction> sCircuitProgrammerList = Collections .unmodifiableMap(sRealCircuitProgrammerList); /** * The List of Dimensions, which are Whitelisted for the Teleporter. This list should not contain other Planets. * Mystcraft Dimensions and other Dimensional Things should be allowed. Mystcraft and Twilight Forest are * automatically considered a Dimension, without being in this List. */ public static final Collection sDimensionalList = new HashSet<>(); /** * Lists of all the active World generation Features, these are getting Initialized in Postload! */ public static final List sWorldgenList = new ArrayList<>(); /** * A List containing all the Materials, which are somehow in use by GT and therefor receive a specific Set of Items. */ public static final Materials[] sGeneratedMaterials = new Materials[1000]; /** * This is the generic Cover behavior. Used for the default Covers, which have no Behavior. */ public static final GT_CoverBehavior sDefaultBehavior = new GT_Cover_Default(), sNoBehavior = new GT_Cover_None(); /** * For the API Version check */ public static volatile int VERSION = 509; /** * @deprecated Use {@link GT_Values#RA} */ @SuppressWarnings("DeprecatedIsStillUsed") // Still need be initialized for backward compat @Deprecated public static IGT_RecipeAdder sRecipeAdder; /** * Registers Aspects to Thaumcraft. This Object might be {@code null} if Thaumcraft isn't installed. */ public static IThaumcraftCompat sThaumcraftCompat; /** * The Lists below are executed at their respective timings. Useful to do things at a particular moment in time. * The Lists are not Threaded - a native Java interface is used for their execution. * Add your "commands" in the constructor or in the static-code-block of your mod's Main class. * Implement the method {@code run()}, and everything should work. */ public static List sBeforeGTPreload = new ArrayList<>(), sAfterGTPreload = new ArrayList<>(), sBeforeGTLoad = new ArrayList<>(), sAfterGTLoad = new ArrayList<>(), sBeforeGTPostload = new ArrayList<>(), sAfterGTPostload = new ArrayList<>(), sFirstWorldTick = new ArrayList<>(), sBeforeGTServerstart = new ArrayList<>(), sAfterGTServerstart = new ArrayList<>(), sBeforeGTServerstop = new ArrayList<>(), sAfterGTServerstop = new ArrayList<>(), sGTBlockIconload = new ArrayList<>(), sGTItemIconload = new ArrayList<>(), sGTCompleteLoad = new ArrayList<>(); /** * The Icon Registers from Blocks and Items. They will get set right before the corresponding Icon Load Phase as * executed in the Runnable List above. */ @SideOnly(Side.CLIENT) public static IIconRegister sBlockIcons, sItemIcons; /** * The Configuration Objects */ public static GT_Config sMachineFile = null, sWorldgenFile = null, sMaterialProperties = null, sUnification = null, sSpecialFile = null, sClientDataFile, sOPStuff = null; public static int TICKS_FOR_LAG_AVERAGING = 25, MILLISECOND_THRESHOLD_UNTIL_LAG_WARNING = 100; /** * Initialized by the Block creation. */ public static Block sBlockMachines; public static Block sBlockOres1, sBlockOresUb1, sBlockOresUb2, sBlockOresUb3, /* sBlockGem, */ sBlockMetal1, sBlockMetal2, sBlockMetal3, sBlockMetal4, sBlockMetal5, sBlockMetal6, sBlockMetal7, sBlockMetal8, sBlockMetal9, sBlockGem1, sBlockGem2, sBlockGem3, sBlockReinforced; public static Block sBlockGranites, sBlockConcretes, sBlockStones; public static Block sBlockCasings1, sBlockCasings2, sBlockCasings3, sBlockCasings4, sBlockCasings5, sBlockCasings6, sBlockCasings8, sBlockCasings9, sBlockCasings10, sSolenoidCoilCasings; public static Block sBlockLongDistancePipes; public static Block sDroneRender; /** * Getting assigned by the Config */ public static boolean sTimber = true, sDrinksAlwaysDrinkable = false, sMultiThreadedSounds = false, sDoShowAllItemsInCreative = false, sColoredGUI = true, sMachineMetalGUI = false, sConstantEnergy = true, sMachineExplosions = true, sMachineFlammable = true, sMachineNonWrenchExplosions = true, sMachineRainExplosions = true, sMachineThunderExplosions = true, sMachineFireExplosions = true, sMachineWireFire = true, mOutputRF = false, mInputRF = false, meIOLoaded = false, mRFExplosions = false, mServerStarted = false; @Deprecated public static boolean mIC2Classic = false, mMagneticraft = false, mImmersiveEngineering = false, mGTPlusPlus = false, mTranslocator = false, mTConstruct = false, mGalacticraft = false, mHodgepodge = false, mAvaritia = false; /** * This is always set to true */ @Deprecated public boolean mAE2 = true; public static int mEUtoRF = 360, mRFtoEU = 20; /** * Option to not use MACHINE_METAL mixing into colors */ public static boolean sUseMachineMetal = false; public static boolean mUseOnlyGoodSolderingMaterials = false; private static final String aTextIC2Lower = IndustrialCraft2.ID.toLowerCase(Locale.ENGLISH); /** * Getting assigned by the Mod loading */ public static boolean sUnificationEntriesRegistered = false, sPreloadStarted = false, sPreloadFinished = false, sLoadStarted = false, sLoadFinished = false, sPostloadStarted = false, sPostloadFinished = false; private static Class sBaseMetaTileEntityClass = null; @SuppressWarnings("unchecked") private static final IntFunction[] teCreators = new IntFunction[16]; private static final Set> dummyWorlds = new HashSet<>(); static { sItemStackMappings.add(sCovers); sItemStackMappings.add(sCoverBehaviors); dummyWorlds.add(GT_DummyWorld.class); tryAddDummyWorld("blockrenderer6343.client.world.DummyWorld"); } private static void tryAddDummyWorld(String className) { ClassLoader cl = GregTech_API.class.getClassLoader(); Class clazz; try { clazz = Class.forName(className, false, cl); } catch (ReflectiveOperationException ex) { return; } dummyWorlds.add(clazz); } public static void addDummyWorld(Class clazz) { dummyWorlds.add(clazz); } public static boolean isDummyWorld(@Nonnull World w) { return dummyWorlds.contains(w.getClass()); } /** * You want OreDict-Unification for YOUR Mod/Addon, when GregTech is installed? This Function is especially for YOU. * Call this Function after the load-Phase, as I register the most of the Unification at that Phase (Redpowers * Storageblocks are registered at postload). A recommended use of this Function is inside your Recipe-System itself * (if you have one), as the unification then makes 100% sure, that every added non-unificated Output gets * automatically unificated. *

* I will personally make sure, that only common prefixes of Ores get registered at the Unificator, as of now there * are: pulp, dust, dustSmall, ingot, nugget, gem, ore and block If another Mod-Author messes these up, then it's * not my fault, and it's especially not your fault. As these are commonly used prefixes. *

* This Unificator-API-Function uses the same Functions I use, for unificating Items. So if there is something * messed up (very unlikely), then everything is messed up. *

* You shouldn't use this to unificate the Inputs of your Recipes, this is only meant for the Outputs. * * @param aOreStack the Stack you want to get unificated. It is stackSize Sensitive. * @return Either an unificated Stack or the stack you toss in, but it should never be null, unless you throw a * Null-Pointer into it. */ public static ItemStack getUnificatedOreDictStack(ItemStack aOreStack) { if (!GregTech_API.sPreloadFinished) GT_Log.err.println( "GregTech_API ERROR: " + aOreStack.getItem() + "." + aOreStack.getItemDamage() + " - OreDict Unification Entries are not registered now, please call it in the postload phase."); return GT_OreDictUnificator.get(true, aOreStack); } /** * Causes a Machineblock Update This update will cause surrounding MultiBlock Machines to update their * Configuration. You should call this Function in @Block.breakBlock and in @Block.onBlockAdded of your Machine. * * @param aWorld is being the World * @param aX is the X-Coord of the update causing Block * @param aY is the Y-Coord of the update causing Block * @param aZ is the Z-Coord of the update causing Block */ public static boolean causeMachineUpdate(World aWorld, int aX, int aY, int aZ) { if (aWorld != null && !aWorld.isRemote && !isDummyWorld(aWorld)) { // World might be null during World-gen GT_Runnable_MachineBlockUpdate.setMachineUpdateValues(aWorld, aX, aY, aZ); return true; } return false; } @SuppressWarnings("UnusedReturnValue") // Retains API method signature public static boolean causeCableUpdate(World aWorld, int aX, int aY, int aZ) { if (aWorld == null || aWorld.isRemote || isDummyWorld(aWorld)) { return false; } // World might be null during World-gen GT_Runnable_Cable_Update.setCableUpdateValues(aWorld, aX, aY, aZ); return true; } /** * Adds a Multi-Machine Block, like my Machine Casings for example. You should call @causeMachineUpdate * in @Block.breakBlock and in {@link Block#onBlockAdded} of your registered Block. You don't need to register * TileEntities which implement {@link IMachineBlockUpdateable} * * @param aBlock the Block * @param aMeta the Metadata of the Blocks as Bitmask! -1 or ~0 for all Meta-values */ @SuppressWarnings("UnusedReturnValue") // Retains API method signature public static boolean registerMachineBlock(Block aBlock, int aMeta) { if (aBlock == null) return false; if (GregTech_API.sThaumcraftCompat != null) GregTech_API.sThaumcraftCompat.registerPortholeBlacklistedBlock(aBlock); sMachineIDs.put(aBlock, aMeta); return true; } /** * Like above but with boolean Parameters instead of a BitMask */ public static boolean registerMachineBlock(Block aBlock, boolean... aMeta) { if (aBlock == null || aMeta == null || aMeta.length == 0) return false; if (GregTech_API.sThaumcraftCompat != null) GregTech_API.sThaumcraftCompat.registerPortholeBlacklistedBlock(aBlock); int rMeta = 0; for (byte i = 0; i < aMeta.length && i < 16; i++) if (aMeta[i]) rMeta |= B[i]; sMachineIDs.put(aBlock, rMeta); return true; } /** * if this Block is a Machine Update Conducting Block */ public static boolean isMachineBlock(Block aBlock, int aMeta) { if (aBlock != null) { Integer id = sMachineIDs.get(aBlock); return id != null && (id & B[aMeta]) != 0; } return false; } /** * Creates a new Coolant Cell Item for your Nuclear Reactor */ public static Item constructCoolantCellItem(String aUnlocalized, String aEnglish, int aMaxStore) { try { return new GT_CoolantCellIC_Item(aUnlocalized, aEnglish, aMaxStore); } catch (Throwable e) { /* Do nothing */ } try { return new GT_CoolantCell_Item(aUnlocalized, aEnglish, aMaxStore); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Generic_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug"); } /** * Creates a new Energy Armor Item */ public static Item constructElectricArmorItem(String aUnlocalized, String aEnglish, int aCharge, int aTransfer, int aTier, int aDamageEnergyCost, int aSpecials, double aArmorAbsorbtionPercentage, boolean aChargeProvider, int aType, int aArmorIndex) { try { return (Item) Class.forName("gregtechmod.api.items.GT_EnergyArmorIC_Item") .getConstructors()[0].newInstance( aUnlocalized, aEnglish, aCharge, aTransfer, aTier, aDamageEnergyCost, aSpecials, aArmorAbsorbtionPercentage, aChargeProvider, aType, aArmorIndex); } catch (Throwable e) { /* Do nothing */ } try { return (Item) Class.forName("gregtechmod.api.items.GT_EnergyArmor_Item") .getConstructors()[0].newInstance( aUnlocalized, aEnglish, aCharge, aTransfer, aTier, aDamageEnergyCost, aSpecials, aArmorAbsorbtionPercentage, aChargeProvider, aType, aArmorIndex); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Generic_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug"); } /** * Creates a new Energy Battery Item */ public static Item constructElectricEnergyStorageItem(String aUnlocalized, String aEnglish, int aCharge, int aTransfer, int aTier, int aEmptyID, int aFullID) { try { return (Item) Class.forName("gregtechmod.api.items.GT_EnergyStoreIC_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aCharge, aTransfer, aTier, aEmptyID, aFullID); } catch (Throwable e) { /* Do nothing */ } try { return (Item) Class.forName("gregtechmod.api.items.GT_EnergyStore_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aCharge, aTransfer, aTier, aEmptyID, aFullID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Generic_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug"); } /** * Creates a new Hard Hammer Item */ public static GT_Tool_Item constructHardHammerItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_HardHammer_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new Crowbar Item */ public static GT_Tool_Item constructCrowbarItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_CrowbarRC_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage); } catch (Throwable e) { /* Do nothing */ } try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_Crowbar_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new Wrench Item */ public static GT_Tool_Item constructWrenchItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage, int aDisChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_Wrench_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage, aDisChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new electric Screwdriver Item */ public static GT_Tool_Item constructElectricScrewdriverItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage, int aDisChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_ScrewdriverIC_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage, aDisChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new electric Wrench Item */ public static GT_Tool_Item constructElectricWrenchItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage, int aDisChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_WrenchIC_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage, aDisChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new electric Saw Item */ public static GT_Tool_Item constructElectricSawItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage, int aToolQuality, float aToolStrength, int aEnergyConsumptionPerBlockBreak, int aDisChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_SawIC_Item") .getConstructors()[0].newInstance( aUnlocalized, aEnglish, aMaxDamage, aEntityDamage, aToolQuality, aToolStrength, aEnergyConsumptionPerBlockBreak, aDisChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new electric Drill Item */ public static GT_Tool_Item constructElectricDrillItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage, int aToolQuality, float aToolStrength, int aEnergyConsumptionPerBlockBreak, int aDisChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_DrillIC_Item") .getConstructors()[0].newInstance( aUnlocalized, aEnglish, aMaxDamage, aEntityDamage, aToolQuality, aToolStrength, aEnergyConsumptionPerBlockBreak, aDisChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new electric Soldering Tool */ public static GT_Tool_Item constructElectricSolderingToolItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aEntityDamage, int aDisChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_SolderingToolIC_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aEntityDamage, aDisChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, aEntityDamage, false); } /** * Creates a new empty electric Tool */ public static GT_Tool_Item constructEmptyElectricToolItem(String aUnlocalized, String aEnglish, int aMaxDamage, int aChargedGTID) { try { return (GT_Tool_Item) Class.forName("gregtechmod.api.items.GT_EmptyToolIC_Item") .getConstructors()[0].newInstance(aUnlocalized, aEnglish, aMaxDamage, aChargedGTID); } catch (Throwable e) { /* Do nothing */ } return new gregtech.api.items.GT_Tool_Item( aUnlocalized, aEnglish, "Doesn't work as intended, this is a Bug", aMaxDamage, 0, false); } /** * Provides a new BaseMetaTileEntity. Because some interfaces are not always loaded (Buildcraft, Universal * Electricity) we have to use invocation at the constructor of the BaseMetaTileEntity. */ public static BaseMetaTileEntity constructBaseMetaTileEntity() { if (sBaseMetaTileEntityClass == null) { try { return (sBaseMetaTileEntityClass = BaseMetaTileEntity.class).getDeclaredConstructor() .newInstance(); } catch (Throwable ignored) {} } try { return sBaseMetaTileEntityClass.getDeclaredConstructor() .newInstance(); } catch (Throwable e) { GT_Log.err.println("GT_Mod: Fatal Error occurred while initializing TileEntities, crashing Minecraft."); e.printStackTrace(GT_Log.err); throw new RuntimeException(e); } } /** * Register a new ItemStack as configuration circuits. Duplicates or invalid stacks will be silently ignored. */ public static void registerConfigurationCircuit(ItemStack aStack) { registerConfigurationCircuit(aStack, 0); } /** * Register a new ItemStack as configuration circuits. Duplicates or invalid stacks will be silently ignored. * * @param minTier the minimal tier this circuit can be offered for free, e.g. normal configuration circuit is * available in LV+ single blocks, GT++ breakthrough circuit is offered in HV+ single blocks */ public static void registerConfigurationCircuit(ItemStack aStack, int minTier) { if (GT_Utility.isStackInvalid(aStack)) return; for (ItemStack tRegistered : sRealConfigurationList.values()) if (GT_Utility.areStacksEqual(tRegistered, aStack)) return; ItemStack stack = GT_Utility.copyAmount(0, aStack); sRealConfigurationList.put(minTier, stack); for (Map.Entry> e : sConfigurationLists.entrySet()) { if (e.getKey() >= minTier) { e.getValue() .add(stack); e.getValue() .sort(getConfigurationCircuitsComparator()); } } } /** * Get a list of Configuration circuits. These stacks will have a stack size of 0. Use * {@link #registerConfigurationCircuit(ItemStack, int)} or its overload to add to this list. * * @param machineTier The voltage tier where this list will be used. use Integer.MAX_VALUE to get all circuits * @return An unmodifiable view of actual list. DO NOT MODIFY THE ItemStacks! */ public static List getConfigurationCircuitList(int machineTier) { return Collections.unmodifiableList( sConfigurationLists.computeIfAbsent( machineTier, (t) -> sRealConfigurationList.entries() .stream() .filter(e -> e.getKey() <= machineTier) .map(Map.Entry::getValue) .sorted(getConfigurationCircuitsComparator()) .collect(Collectors.toList()))); } public static Comparator getConfigurationCircuitsComparator() { return Comparator.comparingInt((ItemStack is) -> { // By default, the Programmed Circuit should be the earliest configuration circuit to which the // player is exposed if (GT_Mod.gregtechproxy.mCircuitsOrder.isEmpty()) return is.getItem() instanceof GT_IntegratedCircuit_Item ? 0 : 1; return GT_Mod.gregtechproxy.mCircuitsOrder .getOrDefault(String.valueOf(GameRegistry.findUniqueIdentifierFor(is.getItem())), Integer.MAX_VALUE); }) .thenComparing(ItemStack::getUnlocalizedName) .thenComparing(ItemStack::getItemDamage); } public static void registerCircuitProgrammer(ItemStack stack, boolean ignoreNBT, boolean useContainer) { registerCircuitProgrammer(rhs -> GT_Utility.areStacksEqual(stack, rhs, ignoreNBT), useContainer); } public static void registerCircuitProgrammer(Predicate predicate, boolean useContainer) { sRealCircuitProgrammerList.put( predicate, useContainer ? (s, p) -> s.getItem() .getContainerItem(s) : (s, p) -> s); } public static void registerCircuitProgrammer(Predicate predicate, BiFunction doDamage) { sRealCircuitProgrammerList.put(predicate, doDamage); } public static void registerCover(ItemStack aStack, ITexture aCover, GT_CoverBehavior aBehavior) { registerCover(aStack, aCover, (GT_CoverBehaviorBase) aBehavior); } public static void registerCover(ItemStack aStack, ITexture aCover, GT_CoverBehaviorBase aBehavior) { if (!sCovers.containsKey(new GT_ItemStack(aStack))) sCovers.put( new GT_ItemStack(aStack), aCover == null || !aCover.isValidTexture() ? Textures.BlockIcons.ERROR_RENDERING[0] : aCover); if (aBehavior != null) sCoverBehaviors.put(new GT_ItemStack(aStack), aBehavior); } public static void registerCoverBehavior(ItemStack aStack, GT_CoverBehavior aBehavior) { registerCoverBehavior(aStack, (GT_CoverBehaviorBase) aBehavior); } public static void registerCoverBehavior(ItemStack aStack, GT_CoverBehaviorBase aBehavior) { sCoverBehaviors.put(new GT_ItemStack(aStack), aBehavior == null ? sDefaultBehavior : aBehavior); } /** * Registers multiple Cover Items. I use that for the OreDict Functionality. * * @param aBehavior can be null */ public static void registerCover(Collection aStackList, ITexture aCover, GT_CoverBehavior aBehavior) { registerCover(aStackList, aCover, (GT_CoverBehaviorBase) aBehavior); } /** * Registers multiple Cover Items. I use that for the OreDict Functionality. * * @param aBehavior can be null */ public static void registerCover(Collection aStackList, ITexture aCover, GT_CoverBehaviorBase aBehavior) { if (aCover.isValidTexture()) aStackList.forEach(tStack -> GregTech_API.registerCover(tStack, aCover, aBehavior)); } /** * returns a Cover behavior, guaranteed to not return null after preload */ @Deprecated public static GT_CoverBehavior getCoverBehavior(ItemStack aStack) { if (aStack == null || aStack.getItem() == null) return sNoBehavior; GT_CoverBehaviorBase rCover = sCoverBehaviors.get(new GT_ItemStack(aStack)); if (!(rCover instanceof GT_CoverBehavior)) return sDefaultBehavior; return (GT_CoverBehavior) rCover; } /** * returns a Cover behavior, guaranteed to not return null after preload * * @return The Cover behavior */ public static GT_CoverBehaviorBase getCoverBehaviorNew(ItemStack aStack) { if (aStack == null || aStack.getItem() == null) return sNoBehavior; GT_CoverBehaviorBase rCover = sCoverBehaviors.get(new GT_ItemStack(aStack)); if (rCover != null) return rCover; rCover = sCoverBehaviors.get(new GT_ItemStack(aStack, true)); if (rCover != null) return rCover; return sDefaultBehavior; } /** * returns a Cover behavior, guaranteed to not return null */ @Deprecated public static GT_CoverBehavior getCoverBehavior(int aStack) { if (aStack == 0) return sNoBehavior; return getCoverBehavior(GT_Utility.intToStack(aStack)); } /** * returns a Cover behavior, guaranteed to not return null */ public static GT_CoverBehaviorBase getCoverBehaviorNew(int aStack) { if (aStack == 0) return sNoBehavior; return getCoverBehaviorNew(GT_Utility.intToStack(aStack)); } /** * Register a Wrench to be usable on GregTech Machines. The Wrench MUST have some kind of Durability unlike certain * Buildcraft Wrenches. *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). *

* ----- *

* Returning true at isDamageable was a great Idea, KingLemming. Well played. Since the OmniWrench is just a * Single-Item-Mod, people can choose if they want your infinite durability or not. So that's not really a Problem. * I even have a new Config to auto-disable most infinite BC Wrenches (but that one is turned off). *

* One last Bug for you to fix: My Auto-registration detects Railcraft's Crowbars, Buildcraft's Wrenches and alike, * due to their Interfaces. Guess what now became a Crowbar by accident. Try registering the Wrench at the load * phase to prevent things like that from happening. Yes, I know that "You need to register Tools in the Load * Phase"-Part wasn't there before this. Sorry about that. */ public static boolean registerWrench(ItemStack aTool) { return registerTool(aTool, sWrenchList); } /** * Register a Crowbar to extract Covers from Machines Crowbars are NOT Wrenches btw. *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ public static boolean registerCrowbar(ItemStack aTool) { return registerTool(aTool, sCrowbarList); } /** * Register a Screwdriver to interact directly with Machines and Covers Did I mention, that it is intentionally not * possible to make a Multi-tool, which doesn't switch ItemID (like a Mode) all the time? *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ @SuppressWarnings("UnusedReturnValue") // Retains API method signature public static boolean registerScrewdriver(ItemStack aTool) { return registerTool(aTool, sScrewdriverList); } /** * Register a Soft Hammer to interact with Machines *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ public static boolean registerSoftHammer(ItemStack aTool) { return registerTool(aTool, sSoftHammerList); } /** * Register a Hard Hammer to interact with Machines *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ public static boolean registerHardHammer(ItemStack aTool) { return registerTool(aTool, sHardHammerList); } /** * Register a Wire Cutter to interact with Machines *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ public static boolean registerWireCutter(ItemStack aTool) { return registerTool(aTool, sWireCutterList); } /** * Register a Soldering Tool to interact with Machines *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ @SuppressWarnings("UnusedReturnValue") // Retains API method signature public static boolean registerSolderingTool(ItemStack aTool) { return registerTool(aTool, sSolderingToolList); } /** * Register a Soldering Tin to interact with Soldering Tools *

* You need to register Tools in the Load Phase, because otherwise the Auto-detection will assign a Tool Type in * certain Cases during postload (When IToolWrench or similar Interfaces are implemented). */ @SuppressWarnings("UnusedReturnValue") // Retains API method signature public static boolean registerSolderingMetal(ItemStack aTool) { return registerTool(aTool, sSolderingMetalList); } /** * Generic Function to add Tools to the Lists. Contains all sanity Checks for Tools, like preventing one Tool from * being registered for multiple purposes as controls would override each other. */ public static boolean registerTool(ItemStack aTool, Collection aToolList) { if (aTool == null || GT_Utility.isStackInList(aTool, sToolList) || (!aTool.getItem() .isDamageable() && !GT_ModHandler.isElectricItem(aTool) && !(aTool.getItem() instanceof IDamagableItem))) return false; aToolList.add(new GT_ItemStack(GT_Utility.copyAmount(1, aTool))); sToolList.add(new GT_ItemStack(GT_Utility.copyAmount(1, aTool))); return true; } /** * Sets the {@link IIconRegister} for Block Icons * * @param aIconRegister The {@link IIconRegister} Icon Register */ @SideOnly(Side.CLIENT) public static void setBlockIconRegister(IIconRegister aIconRegister) { sBlockIcons = aIconRegister; } /** * Sets the {@link IIconRegister} for Items Icons * * @param aIconRegister The {@link IIconRegister} Icon Register */ @SideOnly(Side.CLIENT) public static void setItemIconRegister(IIconRegister aIconRegister) { GregTech_API.sItemIcons = aIconRegister; } public static void registerTileEntityConstructor(int meta, IntFunction constructor) { if (meta < 0 || meta > 15 || constructor == null) throw new IllegalArgumentException(); if (teCreators[meta] != null) throw new IllegalStateException( "previous constructor: " + teCreators[meta] + " new constructor: " + constructor + " meta:" + meta); teCreators[meta] = constructor; } public static TileEntity createTileEntity(int meta) { meta = GT_Utility.clamp(meta, 0, 15); if (teCreators[meta] == null) return null; return teCreators[meta].apply(meta); } }