package gregtech.api.enums; import gregtech.api.interfaces.IMaterialHandler; import static gregtech.GT_Mod.GT_FML_LOGGER; public class GTNH_ExtraMaterials implements IMaterialHandler { public GTNH_ExtraMaterials(){ GT_FML_LOGGER.info("Registering GTNH-Materials (post Java 64kb limit)"); Materials.add(this); } /** * This Class is for adding new Materials since Java has a Limiation of 64kb per Method / Class header */ public static Materials Signalum = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Signalum" , "Signalum" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Lumium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Lumium" , "Lumium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials EnrichedCopper = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "EnrichedCopper" , "Enriched Copper" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials DiamondCopper = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "DiamondCopper" , "Diamond Copper" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials TarPitch = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "TarPitch" , "Tar Pitch" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials LimePure = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "LimePure" , "Pure Lime" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime ); public static Materials Wimalite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 8 , 255, 255, 255, 0, "Wimalite" , "Wimalite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ); public static Materials Yellorite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 8 , 255, 255, 255, 0, "Yellorite" , "Yellorite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow ); public static Materials Quantum = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Quantum" , "Quantum" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeWhite ); public static Materials Turquoise = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Turquoise" , "Turquoise" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Tapazite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Tapazite" , "Tapazite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen ); public static Materials Thyrium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1|2 |8 , 255, 255, 255, 0, "Thyrium" , "Thyrium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Tourmaline = new Materials( -1, TextureSet.SET_RUBY , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Tourmaline" , "Tourmaline" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Spinel = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 0 , 255, 255, 255, 0, "Spinel" , "Spinel" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Starconium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1|2 |8 , 255, 255, 255, 0, "Starconium" , "Starconium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Sugilite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Sugilite" , "Sugilite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Prismarine = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 |4 , 255, 255, 255, 0, "Prismarine" , "Prismarine" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials GraveyardDirt = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "GraveyardDirt" , "Graveyard Dirt" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Tennantite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1 , 255, 255, 255, 0, "Tennantite" , "Tennantite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Fairy = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Fairy" , "Fairy" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Ludicrite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 , 255, 255, 255, 0, "Ludicrite" , "Ludicrite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials AquaRegia = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "AquaRegia" , "Aqua Regia" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials SolutionBlueVitriol = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "SolutionBlueVitriol" , "Blue Vitriol Solution" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials SolutionNickelSulfate = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 0 , 255, 255, 255, 0, "SolutionNickelSulfate" , "Nickel Sulfate Solution" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL ); public static Materials Lodestone = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Lodestone" , "Lodestone" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ); public static Materials Luminite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 250, 250, 250, 0, "Luminite" , "Luminite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite ); private static void initSubTags() { SubTag.METAL.addTo(Signalum, Lumium, EnrichedCopper, DiamondCopper); SubTag.NO_SMASHING.addTo(TarPitch); } @Override public void onMaterialsInit() { initSubTags(); } @Override public void onComponentInit() { } @Override public void onComponentIteration(Materials aMaterial) { } }