package gregtech.api.enums; import static gregtech.GTMod.GT_FML_LOGGER; import gregtech.api.interfaces.IMaterialHandler; public class MaterialsGTNH implements IMaterialHandler { public MaterialsGTNH() { GT_FML_LOGGER.info("Registering GTNH-Materials (post Java 64kb limit)"); Materials.add(this); } /** * This Class is for adding new Materials since Java has a Limiation of 64kb per Method / Class header */ public static Materials Signalum = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Signalum", "Signalum", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Lumium = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Lumium", "Lumium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials EnrichedCopper = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "EnrichedCopper", "Enriched Copper", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials DiamondCopper = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "DiamondCopper", "Diamond Copper", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials TarPitch = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "TarPitch", "Tar Pitch", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials LimePure = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 0, 0, 255, 255, 255, 0, "LimePure", "Pure Lime", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime); public static Materials Wimalite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 8, 255, 255, 255, 0, "Wimalite", "Wimalite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow); public static Materials Yellorite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 8, 255, 255, 255, 0, "Yellorite", "Yellorite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeYellow); public static Materials Turquoise = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Turquoise", "Turquoise", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Tapazite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Tapazite", "Tapazite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen); public static Materials Thyrium = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1 | 2 | 8, 255, 255, 255, 0, "Thyrium", "Thyrium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Tourmaline = new Materials( -1, TextureSet.SET_RUBY, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Tourmaline", "Tourmaline", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Spinel = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 0, 255, 255, 255, 0, "Spinel", "Spinel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Starconium = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1 | 2 | 8, 255, 255, 255, 0, "Starconium", "Starconium", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Sugilite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1, 255, 255, 255, 0, "Sugilite", "Sugilite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Prismarine = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 4, 255, 255, 255, 0, "Prismarine", "Prismarine", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials GraveyardDirt = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "GraveyardDirt", "Graveyard Dirt", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Tennantite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 255, 255, 255, 0, "Tennantite", "Tennantite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Fairy = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Fairy", "Fairy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Ludicrite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 1 | 2, 255, 255, 255, 0, "Ludicrite", "Ludicrite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials AquaRegia = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "AquaRegia", "Aqua Regia", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials SolutionBlueVitriol = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "SolutionBlueVitriol", "Blue Vitriol Solution", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials SolutionNickelSulfate = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 2, 0, 255, 255, 255, 0, "SolutionNickelSulfate", "Nickel Sulfate Solution", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL); public static Materials Lodestone = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1 | 8, 255, 255, 255, 0, "Lodestone", "Lodestone", 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL); public static Materials Luminite = new Materials( -1, TextureSet.SET_NONE, 1.0F, 0, 1, 1 | 8, 250, 250, 250, 0, "Luminite", "Luminite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite); private static void initSubTags() { SubTag.METAL.addTo(Signalum, Lumium, EnrichedCopper, DiamondCopper); SubTag.NO_SMASHING.addTo(TarPitch); } @Override public void onMaterialsInit() { initSubTags(); } }