package gregtech.api.gui; import static gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicMachine.OTHER_SLOT_COUNT; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import gregtech.api.interfaces.IFluidAccess; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicMachine; import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicTank; import gregtech.api.util.GT_Recipe.GT_Recipe_Map; import gregtech.api.util.GT_Utility; /** * NEVER INCLUDE THIS FILE IN YOUR MOD!!! *
* The Container I use for all my Basic Machines */ public class GT_Container_BasicMachine extends GT_Container_BasicTank { public boolean mFluidTransfer = false, mItemTransfer = false, mStuttering = false; GT_Slot_Holo slotFluidTransferToggle; GT_Slot_Holo slotItemTransferToggle; GT_Slot_Holo slotFluidOutput; GT_Slot_Holo slotFluidInput; Slot slotBattery; Slot slotSpecial; public GT_Container_BasicMachine(InventoryPlayer aInventoryPlayer, IGregTechTileEntity aTileEntity) { super(aInventoryPlayer, aTileEntity); } @Override public void addSlots(InventoryPlayer aInventoryPlayer) { GT_MetaTileEntity_BasicMachine machine = getMachine(); GT_Recipe_Map recipes = machine.getRecipeList(); addSlotToContainer(slotFluidTransferToggle = new GT_Slot_Holo(mTileEntity, 0, 8, 63, false, true, 1)); slotFluidTransferToggle.setEnabled(!machine.isSteampowered()); addSlotToContainer(slotItemTransferToggle = new GT_Slot_Holo(mTileEntity, 0, 26, 63, false, true, 1)); slotItemTransferToggle.setEnabled(!machine.isSteampowered()); addSlotToContainer(slotFluidOutput = new GT_Slot_Render(mTileEntity, 2, 107, 63)); slotFluidOutput.setEnabled(recipes != null && recipes.hasFluidOutputs()); // add circuit slot here to have it in fixed position addCircuitSlot(); int tStartIndex = machine.getInputSlot(); switch (machine.mInputSlotCount) { case 0: break; case 1: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25)); break; case 2: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25)); break; case 3: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25)); break; case 4: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 34)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 34)); break; case 5: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 34)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 34)); break; case 6: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 16)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 34)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 34)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 34)); break; case 7: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 43)); break; case 8: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 43)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 43)); break; default: addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 7)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 25)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 17, 43)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 35, 43)); addSlotToContainer(new Slot(mTileEntity, tStartIndex++, 53, 43)); break; } tStartIndex = machine.getOutputSlot(); switch (machine.mOutputItems.length) { case 0: break; case 1: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25)); break; case 2: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25)); break; case 3: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25)); break; case 4: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 34)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 34)); break; case 5: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 34)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 34)); break; case 6: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 16)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 34)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 34)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 34)); break; case 7: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 43)); break; case 8: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 43)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 43)); break; default: addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 7)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 25)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 107, 43)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 125, 43)); addSlotToContainer(new GT_Slot_Output(mTileEntity, tStartIndex++, 143, 43)); break; } addSlotToContainer(slotBattery = new Slot(mTileEntity, 1, 80, 63)); addSlotToContainer(slotSpecial = new Slot(mTileEntity, 3, 125, 63)); addSlotToContainer(slotFluidInput = new GT_Slot_Render(mTileEntity, tStartIndex++, 53, 63)); slotFluidInput.setEnabled(recipes != null ? (recipes.hasFluidInputs()) : (machine.getCapacity() != 0)); } @Override public ItemStack slotClick(int aSlotNumber, int aMouseclick, int aShifthold, EntityPlayer aPlayer) { if (mTileEntity.getMetaTileEntity() == null) return null; GT_MetaTileEntity_BasicMachine machine = getMachine(); if (machine == null) return null; switch (aSlotNumber) { case 0 -> { if (slotFluidTransferToggle.isEnabled()) { machine.mFluidTransfer = !machine.mFluidTransfer; } return null; } case 1 -> { if (slotItemTransferToggle.isEnabled()) { machine.mItemTransfer = !machine.mItemTransfer; } return null; } default -> { if (aSlotNumber == OTHER_SLOT_COUNT + 1 + machine.mInputSlotCount + machine.mOutputItems.length && aMouseclick < 2) { GT_MetaTileEntity_BasicTank tTank = (GT_MetaTileEntity_BasicTank) mTileEntity.getMetaTileEntity(); if (mTileEntity.isClientSide()) { // see parent class slotClick for an explanation on why doing this Slot slot = inventorySlots.get(aSlotNumber); tTank.setFillableStack(GT_Utility.getFluidFromDisplayStack(slot.getStack())); } IFluidAccess tFillableAccess = constructFluidAccess(tTank, true); GT_Recipe_Map recipes = machine.getRecipeList(); // If the machine has recipes but no fluid inputs, disallow filling this slot with fluids. ItemStack tToken = handleFluidSlotClick( tFillableAccess, aPlayer, aMouseclick == 0, true, (recipes == null || recipes.hasFluidInputs())); if (mTileEntity.isServerSide() && tToken != null) mTileEntity.markInventoryBeenModified(); return tToken; } else { return super.slotClick(aSlotNumber, aMouseclick, aShifthold, aPlayer); } } } } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); if (mTileEntity.isClientSide() || mTileEntity.getMetaTileEntity() == null) return; mFluidTransfer = getMachine().mFluidTransfer; mItemTransfer = getMachine().mItemTransfer; mStuttering = getMachine().mStuttering; for (ICrafting player : this.crafters) { player.sendProgressBarUpdate(this, 102, mFluidTransfer ? 1 : 0); player.sendProgressBarUpdate(this, 103, mItemTransfer ? 1 : 0); player.sendProgressBarUpdate(this, 104, mStuttering ? 1 : 0); } } @Override public void addCraftingToCrafters(ICrafting player) { super.addCraftingToCrafters(player); } @Override @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int value) { super.updateProgressBar(id, value); switch (id) { case 102 -> mFluidTransfer = (value != 0); case 103 -> mItemTransfer = (value != 0); case 104 -> mStuttering = (value != 0); } } @Override public int getSlotStartIndex() { return 4; } @Override public int getShiftClickStartIndex() { return 4; } @Override public int getSlotCount() { return getShiftClickSlotCount() + getMachine().mOutputItems.length + 2; } @Override public int getShiftClickSlotCount() { return getMachine().mInputSlotCount; } public GT_MetaTileEntity_BasicMachine getMachine() { return (GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity(); } }