package gregtech.api.interfaces; import static gregtech.common.misc.GlobalVariableStorage.*; import gregtech.common.misc.GlobalEnergyWorldSavedData; import java.math.BigInteger; import java.util.UUID; import net.minecraft.entity.player.EntityPlayer; // If you are adding very late-game content feel free to tap into this interface. // The eventual goal is to bypass laser/dynamo stuff and have energy deposited directly from ultra-endgame // multi-blocks directly into the users network. @SuppressWarnings("unused") public interface IGlobalWirelessEnergy { // User 0 will join user 1 by calling this function. They will share the same energy network. default void joinUserNetwork(String user_uuid_0, String user_uuid_1) { GlobalEnergyTeam.put(user_uuid_0, user_uuid_1); } // Adds a user to the energy map if they do not already exist. Otherwise, do nothing. Will also check if the user // has changed their username and adjust the maps accordingly. This should be called infrequently. Ideally on first // tick of a machine being placed only. default void strongCheckOrAddUser(EntityPlayer user) { strongCheckOrAddUser(user.getUniqueID().toString(), user.getDisplayName()); } default void strongCheckOrAddUser(UUID user_uuid, String user_name) { strongCheckOrAddUser(user_uuid.toString(), user_name); } default void strongCheckOrAddUser(String user_uuid, String user_name) { // Check if the user has a team. Add them if not. GlobalEnergyTeam.putIfAbsent(user_uuid, user_uuid); // Check if the user is in the global energy map. GlobalEnergy.putIfAbsent(user_uuid, BigInteger.ZERO); // If the username linked to the users fixed uuid is not equal to their current name then remove it. // This indicates that their username has changed. if (!(GlobalEnergyName.getOrDefault(user_uuid, "").equals(user_name))) { String old_name = GlobalEnergyName.get(user_uuid); GlobalEnergyName.remove(old_name); } // Add UUID -> Name, Name -> UUID. GlobalEnergyName.put(user_name, user_uuid); GlobalEnergyName.put(user_uuid, user_name); } // ------------------------------------------------------------------------------------ // Add EU to the users global energy. You can enter a negative number to subtract it. // If the value goes below 0 it will return false and not perform the operation. // BigIntegers have much slower operations than longs/ints. You should call these methods // as infrequently as possible and bulk store values to add to the global map. default boolean addEUToGlobalEnergyMap(String user_uuid, BigInteger EU) { // Mark the data as dirty and in need of saving. try { GlobalEnergyWorldSavedData.INSTANCE.markDirty(); } catch (Exception exception) { System.out.println("COULD NOT MARK GLOBAL ENERGY AS DIRTY IN ADD EU"); exception.printStackTrace(); } // Get the team UUID. Users are by default in a team with a UUID equal to their player UUID. String team_uuid = GlobalEnergyTeam.getOrDefault(user_uuid, user_uuid); // Get the teams total energy stored. If they are not in the map, return 0 EU. BigInteger total_eu = GlobalEnergy.getOrDefault(team_uuid, BigInteger.ZERO); total_eu = total_eu.add(EU); // If there is sufficient EU then complete the operation and return true. if (total_eu.signum() >= 0) { GlobalEnergy.put(team_uuid, total_eu); return true; } // There is insufficient EU so cancel the operation and return false. return false; } default boolean addEUToGlobalEnergyMap(UUID user_uuid, BigInteger EU) { return addEUToGlobalEnergyMap(user_uuid.toString(), EU); } default boolean addEUToGlobalEnergyMap(UUID user_uuid, long EU) { return addEUToGlobalEnergyMap(user_uuid.toString(), BigInteger.valueOf(EU)); } default boolean addEUToGlobalEnergyMap(UUID user_uuid, int EU) { return addEUToGlobalEnergyMap(user_uuid.toString(), BigInteger.valueOf(EU)); } default boolean addEUToGlobalEnergyMap(String user_uuid, long EU) { return addEUToGlobalEnergyMap(user_uuid, BigInteger.valueOf(EU)); } default boolean addEUToGlobalEnergyMap(String user_uuid, int EU) { return addEUToGlobalEnergyMap(user_uuid, BigInteger.valueOf(EU)); } // ------------------------------------------------------------------------------------ default BigInteger getUserEU(String user_uuid) { return GlobalEnergy.getOrDefault(GlobalEnergyTeam.getOrDefault(user_uuid, user_uuid), BigInteger.ZERO); } // This overwrites the EU in the network. Only use this if you are absolutely sure you know what you are doing. default void setUserEU(String user_uuid, BigInteger EU) { // Mark the data as dirty and in need of saving. try { GlobalEnergyWorldSavedData.INSTANCE.markDirty(); } catch (Exception exception) { System.out.println("COULD NOT MARK GLOBAL ENERGY AS DIRTY IN SET EU"); exception.printStackTrace(); } GlobalEnergy.put(GlobalEnergyTeam.get(user_uuid), EU); } default String GetUsernameFromUUID(String uuid) { return GlobalEnergyName.getOrDefault(GlobalEnergyTeam.getOrDefault(uuid, ""), ""); } default String getUUIDFromUsername(String username) { return GlobalEnergyTeam.getOrDefault(GlobalEnergyName.getOrDefault(username, ""), ""); } static void clearGlobalEnergyInformationMaps() { // Do not use this unless you are 100% certain you know what you are doing. GlobalEnergy.clear(); GlobalEnergyName.clear(); GlobalEnergyTeam.clear(); } }