package gregtech.api.interfaces; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; public interface ITexture { void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ); void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ); void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ); void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ); void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ); void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ); boolean isValidTexture(); }