package gregtech.api.interfaces.internal;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import gregtech.api.util.GT_Recipe;
import gregtech.api.util.GT_RecipeBuilder;
public interface IGT_RecipeAdder {
/**
* Adds a FusionreactorRecipe Does not work anymore!
*/
@Deprecated
boolean addFusionReactorRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aFusionDurationInTicks,
int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion);
/**
* Adds a FusionreactorRecipe
*
* @param aInput1 = first Input (not null, and respects StackSize)
* @param aInput2 = second Input (not null, and respects StackSize)
* @param aOutput1 = Output of the Fusion (can be null, and respects StackSize)
* @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0)
* @param aFusionEnergyPerTick = The EU generated per Tick (can even be negative!)
* @param aEnergyNeededForStartingFusion = EU needed for heating the Reactor up (must be >= 0)
* @return true if the Recipe got added, otherwise false.
*/
@Deprecated
boolean addFusionReactorRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1,
int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion);
/**
* Adds a Fusion Reactor Recipe
*
* @param FluidInputArray Array of input fluids. Up to 16.
* @param FluidOutputArray Array of output fluids. Up to 16.
* @param aFusionDurationInTicks How many ticks the Fusion lasts (must be > 0).
* @param aFusionEnergyPerTick The EU consumed per tick to keep the reaction going.
* @param aEnergyNeededForStartingFusion EU needed to initialize the fusion reaction. (must be >= 0).
* @return true if the recipe got added, otherwise false.
*/
@Deprecated
boolean addFusionReactorRecipe(FluidStack[] FluidInputArray, FluidStack[] FluidOutputArray,
int aFusionDurationInTicks, int aFusionEnergyPerTick, int aEnergyNeededForStartingFusion);
/**
* Adds a Centrifuge Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aOutput3 can be null
* @param aOutput4 can be null
* @param aDuration must be > 0
*/
@Deprecated
boolean addCentrifugeRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration);
@Deprecated
boolean addCentrifugeRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration, int aEUt);
/**
* Adds a Centrifuge Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aOutput3 can be null
* @param aOutput4 can be null
* @param aDuration must be > 0
*/
@Deprecated
boolean addCentrifugeRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5,
ItemStack aOutput6, int[] aChances, int aDuration, int aEUt);
@Deprecated
boolean addCentrifugeRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5,
ItemStack aOutput6, int[] aChances, int aDuration, int aEUt, boolean aCleanroom);
/**
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @return if the recipe was successfully added
*/
@Deprecated
boolean addCompressorRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
/**
* Adds a Electrolyzer Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aOutput3 can be null
* @param aOutput4 can be null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addElectrolyzerRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5, ItemStack aOutput6, int aDuration, int aEUt);
/**
* Adds a Electrolyzer Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aOutput3 can be null
* @param aOutput4 can be null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addElectrolyzerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, ItemStack aOutput5,
ItemStack aOutput6, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Chemical Recipe
*
* @param aInput1 must be != null
* @param aInput2 must be != null
* @param aOutput must be != null
* @param aDuration must be > 0
*/
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration);
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Chemical Recipe
*
* @param aInput1 must be != null
* @param aInput2 must be != null
* @param aOutput must be != null
* @param aDuration must be > 0
*/
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput, int aDuration);
/**
* Adds a Chemical Recipe Only use this when the recipe conflicts in MultiBlock!
*
* @param aInput1 must be != null
* @param aInput2 must be != null
* @param aOutput must be != null
* @param aOutput2 must be != null
* @param aDuration must be > 0
*/
@Deprecated
boolean addChemicalRecipeForBasicMachineOnly(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput,
FluidStack aFluidOutput, ItemStack aOutput, ItemStack aOutput2, int aDuration, int aEUtick);
/**
* Adds a Chemical Recipe
*
* @param aInput1 must be != null
* @param aInput2 must be != null
* @param aOutput must be != null
* @param aOutput2 must be != null
* @param aDuration must be > 0
*/
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput, ItemStack aOutput2, int aDuration);
/**
* Adds Recipes for creating a radically polymerized polymer from a base Material (for example Ethylene ->
* Polyethylene)
*
* @param aBasicMaterial The basic Material
* @param aBasicMaterialCell The corresponding Cell basic Material
* @param aPolymer The polymer
*/
void addDefaultPolymerizationRecipes(Fluid aBasicMaterial, ItemStack aBasicMaterialCell, Fluid aPolymer);
/**
* Adds a Chemical Recipe
*
* @param aInput1 must be != null
* @param aInput2 must be != null
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUtick must be > 0
*/
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput, int aDuration, int aEUtick);
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput, ItemStack aOutput2, int aDuration, int aEUtick, boolean aCleanroom);
/**
* Adds a Chemical Recipe
*
* @param aInput1 must be != null
* @param aInput2 must be != null
* @param aOutput must be != null
* @param aOutput2 must be != null
* @param aDuration must be > 0
* @param aEUtick must be > 0
*/
@Deprecated
boolean addChemicalRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput, ItemStack aOutput2, int aDuration, int aEUtick);
/**
* Adds a Chemical Recipe that only exists in the Large Chemical Reactor
*
* @param aInputs item inputs
* @param aFluidInputs fluid inputs
* @param aFluidOutputs fluid outputs
* @param aOutputs item outputs
* @param aDuration must be > 0
* @param aEUtick must be > 0
* aInputs and aFluidInputs must contain at least one valid input.
* aOutputs and aFluidOutputs must contain at least one valid output.
*
*/
@Deprecated
boolean addMultiblockChemicalRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs,
ItemStack[] aOutputs, int aDuration, int aEUtick);
/**
* Adds a Blast Furnace Recipe
*
* @param aInput1 must be != null
* @param aInput2 can be null
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aDuration must be > 0
* @param aEUt should be > 0
* @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe
*/
@Deprecated
boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration,
int aEUt, int aLevel);
/**
* Adds a Blast Furnace Recipe
*
* @param aInput1 must be != null
* @param aInput2 can be null
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aDuration must be > 0
* @param aEUt should be > 0
* @param aLevel should be > 0 is the minimum Heat Level needed for this Recipe
*/
@Deprecated
boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput,
ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel);
@Deprecated
boolean addBlastRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4,
FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3,
ItemStack aOutput4, int aDuration, int aEUt, int aLevel);
/**
* Adds a Plasma Forge Recipe
*
* @param ItemInputArray Array of input items.
* @param FluidInputArray Array of output items.
* @param OutputItemArray Array of input fluids.
* @param FluidOutputArray Array of output items.
* @param aDuration Must be > 0. Duration in ticks.
* @param aEUt Should be > 0. EU/t.
* @param coil_heat_level Should be > 0. Heat of the coils used.
*/
@Deprecated
boolean addPlasmaForgeRecipe(ItemStack[] ItemInputArray, FluidStack[] FluidInputArray, ItemStack[] OutputItemArray,
FluidStack[] FluidOutputArray, int aDuration, int aEUt, int coil_heat_level);
@Deprecated
boolean addPrimitiveBlastRecipe(ItemStack aInput1, ItemStack aInput2, int aCoalAmount, ItemStack aOutput1,
ItemStack aOutput2, int aDuration);
/**
* Adds a Canning Machine Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0, 100 ticks is standard.
* @param aEUt should be > 0, 1 EU/t is standard.
*/
@Deprecated
boolean addCannerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2, int aDuration,
int aEUt);
/**
* Adds an Alloy Smelter Recipe
*
* @param aInput1 must be != null
* @param aInput2 can be null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
@Deprecated
boolean addAlloySmelterRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt,
boolean hidden);
/**
* Adds an Assembler Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aInput2 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
/**
* Adds an Assembler Recipe
*
* @param aInputs must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*
*/
@Deprecated
boolean addAssemblerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, int aDuration,
int aEUt);
/**
* Adds an Assembler Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1,
int aDuration, int aEUt);
@Deprecated
boolean addAssemblerRecipe(ItemStack aInput1, Object aOreDict, int aAmount, FluidStack aFluidInput,
ItemStack aOutput1, int aDuration, int aEUt);
@Deprecated
boolean addAssemblerRecipe(ItemStack[] aInputs, Object aOreDict, int aAmount, FluidStack aFluidInput,
ItemStack aOutput1, int aDuration, int aEUt);
@Deprecated
boolean addAssemblerRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack aOutput1,
int aDuration, int aEUt, boolean aCleanroom);
@Deprecated
boolean addAssemblerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt,
boolean aCleanroom);
/**
* Adds an Circuit Assembler Recipe
*
* @param aInputs must be 1-6 ItemStacks
* @param aFluidInput 0-1 fluids
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addCircuitAssemblerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput, int aDuration,
int aEUt);
@Deprecated
boolean addCircuitAssemblerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput, int aDuration,
int aEUt, boolean aCleanroom);
/**
* Adds an Assemblyline Recipe
*
* @param aInputs must be != null, 4-16 inputs
* @param aFluidInputs 0-4 fluids
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, ItemStack[] aInputs,
FluidStack[] aFluidInputs, ItemStack aOutput1, int aDuration, int aEUt);
/**
* Adds a Assemblyline Recipe
*
* @param aInputs elements should be: ItemStack for single item; ItemStack[] for multiple equivalent items;
* {OreDict, amount} for oredict.
*/
@Deprecated
boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, Object[] aInputs,
FluidStack[] aFluidInputs, ItemStack aOutput1, int aDuration, int aEUt);
/**
* Adds a Forge Hammer Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
// Allows fluids as well as multiple items.
@Deprecated
boolean addForgeHammerRecipe(ItemStack[] ItemInputArray, FluidStack[] FluidInputArray, ItemStack[] ItemOutputArray,
FluidStack[] FluidOutputArray, int aDuration, int aEUt);
/**
* Adds a Wiremill Recipe
*
* @param aInput must be != null
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addWiremillRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
@Deprecated
boolean addWiremillRecipe(ItemStack aInput, ItemStack aCircuit, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Polariser Recipe
*
* @param aInput must be != null
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addPolarizerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Plate Bending Machine Recipe
*
* @param aInput must be != null
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addBenderRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
@Deprecated
boolean addBenderRecipe(ItemStack aInput, ItemStack aCircuit, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Extruder Machine Recipe
*
* @param aInput must be != null
* @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item.
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addExtruderRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Slicer Machine Recipe
*
* @param aInput must be != null
* @param aShape must be != null, Set the stackSize to 0 if you don't want to let it consume this Item.
* @param aOutput must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
@Deprecated
boolean addSlicerRecipe(ItemStack aInput, ItemStack aShape, ItemStack aOutput, int aDuration, int aEUt);
/**
* @param aInput must be != null
* @param aFluidInput must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
* @return if the recipe was successfully added
*/
@Deprecated
boolean addOreWasherRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3,
FluidStack aFluidInput, int aDuration, int aEUt);
@Deprecated
boolean addOreWasherRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3,
FluidStack aFluidInput, int[] aChances, int aDuration, int aEUt);
/**
* Adds an Implosion Compressor Recipe
*
* @param aInput1 must be != null
* @param aInput2 amount of ITNT, should be > 0
* @param aOutput1 must be != null
* @param aOutput2 can be null
*/
@Deprecated
boolean addImplosionRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2);
/**
* Adds a Grinder Recipe
*
* @param aInput1 must be != null
* @param aInput2 id for the Cell needed for this Recipe
* @param aOutput1 must be != null
* @param aOutput2 can be null
* @param aOutput3 can be null
* @param aOutput4 can be null
*/
@Deprecated
boolean addGrinderRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, ItemStack aOutput4);
/**
* Adds a Distillation Tower Recipe
*
* @param aInput must be != null
* @param aOutputs must be != null 1-5 Fluids
* @param aOutput2 can be null
*/
@Deprecated
boolean addDistillationTowerRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration,
int aEUt);
@Deprecated
boolean addDistillationTowerRecipe(FluidStack aInput, ItemStack[] aCircuit, FluidStack[] aOutputs,
ItemStack aOutput2, int aDuration, int aEUt);
@Deprecated
boolean addSimpleArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances,
int aDuration, int aEUt);
@Deprecated
boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances,
int aDuration, int aEUt);
@Deprecated
boolean addPlasmaArcFurnaceRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs,
FluidStack aFluidPutput, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Distillation Tower Recipe
*/
@Deprecated
boolean addDistillationRecipe(ItemStack aInput1, int aInput2, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt);
/**
* Adds a Lathe Machine Recipe
*/
@Deprecated
boolean addLatheRecipe(ItemStack aInput1, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);
/**
* Adds a Cutter Recipe
*/
@Deprecated
boolean addCutterRecipe(ItemStack aInput, FluidStack aLubricant, ItemStack aOutput1, ItemStack aOutput2,
int aDuration, int aEUt);
/**
* Adds Cutter Recipes with default Lubricants
*/
@Deprecated
boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt);
@Deprecated
boolean addCutterRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt,
boolean aCleanroom);
@Deprecated
boolean addCutterRecipe(ItemStack aInput, ItemStack aCircuit, ItemStack aOutput1, ItemStack aOutput2, int aDuration,
int aEUt);
@Deprecated
boolean addCutterRecipe(ItemStack aInput, ItemStack aCircuit, ItemStack aOutput1, ItemStack aOutput2, int aDuration,
int aEUt, boolean aCleanroom);
@Deprecated
boolean addCutterRecipe(ItemStack[] aInputs, ItemStack[] aOutputs, int aDuration, int aEUt, int aSpecial);
@Deprecated
boolean addCutterRecipe(ItemStack[] aInputs, ItemStack[] aOutputs, int aDuration, int aEUt, boolean aCleanroom);
/**
* Adds a Boxing Recipe
*/
@Deprecated
boolean addBoxingRecipe(ItemStack aContainedItem, ItemStack aEmptyBox, ItemStack aFullBox, int aDuration, int aEUt);
/**
* @param aInput must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
* @param aEUt should be > 0
* @return if the recipe was successfully added
*/
@Deprecated
boolean addThermalCentrifugeRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3,
int aDuration, int aEUt);
@Deprecated
boolean addThermalCentrifugeRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3,
int[] aChances, int aDuration, int aEUt);
/**
* Adds an Unboxing Recipe
*/
@Deprecated
boolean addUnboxingRecipe(ItemStack aFullBox, ItemStack aContainedItem, ItemStack aEmptyBox, int aDuration,
int aEUt);
/**
* Adds a Vacuum Freezer Recipe
*
* @param aInput1 must be != null
* @param aOutput1 must be != null
* @param aDuration must be > 0
*/
@Deprecated
boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration);
@Deprecated
boolean addVacuumFreezerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
@Deprecated
boolean addVacuumFreezerRecipe(FluidStack aInput1, FluidStack aOutput1, int aDuration, int aEUt);
@Deprecated
boolean addVacuumFreezerRecipe(ItemStack[] aItemInput, FluidStack[] aFluidInput, ItemStack[] aItemOutput,
FluidStack[] aFluidOutput, int aDuration, int aEUt);
/**
* Adds a Fuel for My Generators
*
* @param aInput1 must be != null
* @param aOutput1 can be null
* @param aEU EU per MilliBucket. If no Liquid Form of this Container is available, then it will give you
* EU*1000 per Item.
* @param aType 0 = Diesel; 1 = Gas Turbine; 2 = Thermal; 3 = Dense Fluid; 4 = Plasma; 5 = Magic; And if
* something is unclear or missing, then look at the GT_Recipe-Class
*/
@Deprecated
boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType);
/**
* Adds an Amplifier Recipe for the Amplifabricator
*/
@Deprecated
boolean addAmplifier(ItemStack aAmplifierItem, int aDuration, int aAmplifierAmountOutputted);
/**
* Adds a Recipe for the Brewing Machine (intentionally limited to Fluid IDs)
*/
@Deprecated
boolean addBrewingRecipe(ItemStack aIngredient, Fluid aInput, Fluid aOutput, boolean aHidden);
@Deprecated
boolean addBrewingRecipe(ItemStack aIngredient, Fluid aInput, Fluid aOutput, int aDuration, int aEUt,
boolean aHidden);
@Deprecated
boolean addBrewingRecipeCustom(ItemStack aIngredient, FluidStack aInput, FluidStack aOutput, int aDuration,
int aEUt, boolean aHidden);
/**
* Adds a Recipe for the Fermenter
*/
@Deprecated
boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, boolean aHidden);
@Deprecated
boolean addFermentingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, int aEUT, boolean aHidden);
/**
* Adds a Recipe for the Fluid Heater
*/
@Deprecated
boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aOutput, int aDuration, int aEUt);
@Deprecated
boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt);
/**
* Adds a Recipe for the Distillery
*/
@Deprecated
boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, ItemStack aSolidOutput,
int aDuration, int aEUt, boolean aHidden);
@Deprecated
boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt,
boolean aHidden);
@Deprecated
boolean addDistilleryRecipe(int circuitConfig, FluidStack aInput, FluidStack aOutput, ItemStack aSolidOutput,
int aDuration, int aEUt, boolean aHidden);
@Deprecated
boolean addDistilleryRecipe(int aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt,
boolean aHidden);
/**
* Adds a Recipe for the Fluid Solidifier
*/
@Deprecated
boolean addFluidSolidifierRecipe(ItemStack aMold, FluidStack aInput, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Recipe for the Fluid Solidifier
*/
@Deprecated
boolean addFluidSolidifierRecipe(final ItemStack[] itemInputs, final FluidStack[] fluidInputs,
final ItemStack[] itemOutputs, final FluidStack[] fluidOutputs, final int EUPerTick,
final int aDurationInTicks);
/**
* Adds a Recipe for Fluid Smelting
*/
@Deprecated
boolean addFluidSmelterRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration,
int aEUt);
/**
* Adds a Recipe for Fluid Smelting
*/
@Deprecated
boolean addFluidSmelterRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance, int aDuration,
int aEUt, boolean hidden);
/**
* Adds a Recipe for Fluid Extraction
*/
@Deprecated
boolean addFluidExtractionRecipe(ItemStack aInput, ItemStack aRemains, FluidStack aOutput, int aChance,
int aDuration, int aEUt);
/**
* Adds a Recipe for the Fluid Canner
*/
@Deprecated
boolean addFluidCannerRecipe(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput);
@Deprecated
boolean addFluidCannerRecipe(ItemStack aInput, ItemStack aOutput, FluidStack aFluidInput, FluidStack aFluidOutput,
int aDuration, int aEUt);
/**
* Adds a Recipe for the Chemical Bath
*/
@Deprecated
boolean addChemicalBathRecipe(ItemStack aInput, FluidStack aBathingFluid, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, int[] aChances, int aDuration, int aEUt);
@Deprecated
boolean addChemicalBathRecipe(ItemStack aInput, FluidStack aBathingFluid, FluidStack aFluidOutput,
ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Recipe for the Electromagnetic Separator
*/
@Deprecated
boolean addElectromagneticSeparatorRecipe(ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Recipe for the Extractor
*/
@Deprecated
boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
/**
* Adds a Recipe for the Printer
*/
@Deprecated
boolean addPrinterRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aSpecialSlot, ItemStack aOutput,
int aDuration, int aEUt);
/**
* Adds a Recipe for the Autoclave
*/
@Deprecated
boolean addAutoclaveRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration,
int aEUt);
@Deprecated
boolean addAutoclaveRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration,
int aEUt, boolean aCleanroom);
@Deprecated
boolean addAutoclaveRecipe(ItemStack aInput, ItemStack aCircuit, FluidStack aFluid, ItemStack aOutput, int aChance,
int aDuration, int aEUt, boolean aCleanroom);
@Deprecated
boolean addAutoclaveRecipe(ItemStack aInput, ItemStack aCircuit, FluidStack aFluidIn, FluidStack aFluidOut,
ItemStack aOutput, int aChance, int aDuration, int aEUt, boolean aCleanroom);
@Deprecated
boolean addAutoclaveSpaceRecipe(ItemStack aInput, FluidStack aFluid, ItemStack aOutput, int aChance, int aDuration,
int aEUt, boolean aCleanroom);
@Deprecated
boolean addAutoclaveSpaceRecipe(ItemStack aInput, ItemStack aCircuit, FluidStack aFluid, ItemStack aOutput,
int aChance, int aDuration, int aEUt, boolean aCleanroom);
@Deprecated
boolean addAutoclave4Recipe(ItemStack aInput, ItemStack aCircuit, FluidStack aFluidIn, FluidStack aFluidOut,
ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt, boolean aCleanroom);
/**
* Adds a Recipe for the Mixer
*/
@Deprecated
boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4,
FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt);
@Deprecated
boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4,
ItemStack aInput5, ItemStack aInput6, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput,
int aDuration, int aEUt);
@Deprecated
boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4,
ItemStack aInput5, ItemStack aInput6, ItemStack aInput7, ItemStack aInput8, ItemStack aInput9,
FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt);
@Deprecated
boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4,
ItemStack aInput5, ItemStack aInput6, ItemStack aInput7, ItemStack aInput8, ItemStack aInput9,
FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3,
ItemStack aOutput4, int aDuration, int aEUt);
// Use me only from now on!
@Deprecated
boolean addMixerRecipe(ItemStack[] ItemInputArray, FluidStack[] FluidInputArray, ItemStack[] ItemOutputArray,
FluidStack[] FluidOutputArray, int aDuration, int aEUt);
/**
* Adds a Recipe for the Laser Engraver.
*/
@Deprecated
boolean addLaserEngraverRecipe(ItemStack aItemToEngrave, ItemStack aLens, ItemStack aEngravedItem, int aDuration,
int aEUt);
/**
* Adds a Recipe for the Laser Engraver.
*/
@Deprecated
boolean addLaserEngraverRecipe(ItemStack aItemToEngrave, ItemStack aLens, ItemStack aEngravedItem, int aDuration,
int aEUt, boolean aCleanroom);
/**
* Adds a Generalised Laser Engraver Recipe.
*
* @param ItemInputArray Array of input items.
* @param FluidInputArray Array of output items.
* @param OutputItemArray Array of input fluids.
* @param FluidOutputArray Array of output items.
* @param aDuration Must be > 0. Duration in ticks.
* @param aEUt Should be > 0. EU/t.
* @param aCleanroom Boolean for usage of cleanroom in recipe.
*/
@Deprecated
boolean addLaserEngraverRecipe(ItemStack[] ItemInputArray, FluidStack[] FluidInputArray,
ItemStack[] OutputItemArray, FluidStack[] FluidOutputArray, int aDuration, int aEUt, boolean aCleanroom);
/**
* Adds a Recipe for the Forming Press
*/
@Deprecated
boolean addFormingPressRecipe(ItemStack aItemToImprint, ItemStack aForm, ItemStack aImprintedItem, int aDuration,
int aEUt);
// Allows more than 2 inputs and multiple outputs
@Deprecated
boolean addFormingPressRecipe(ItemStack[] ItemInputArray, ItemStack[] OutputItemArray, int aDuration, int aEUt);
/**
* Adds a Recipe for the Sifter. (up to 9 Outputs)
*/
@Deprecated
boolean addSifterRecipe(ItemStack aItemToSift, ItemStack[] aSiftedItems, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Generalised Sifter Recipe.
*
* @param ItemInputArray Array of input items.
* @param FluidInputArray Array of output items.
* @param OutputItemArray Array of input fluids.
* @param FluidOutputArray Array of output items.
* @param aChances Array of output chances.
* @param aDuration Must be > 0. Duration in ticks.
* @param aEUt Should be > 0. EU/t.
* @param aCleanroom Boolean for usage of cleanroom in recipe.
*/
@Deprecated
boolean addSifterRecipe(ItemStack[] ItemInputArray, FluidStack[] FluidInputArray, ItemStack[] OutputItemArray,
FluidStack[] FluidOutputArray, int[] aChances, int aDuration, int aEUt, boolean aCleanroom);
/**
* Adds a Recipe for the Arc Furnace. (up to 4 Outputs)
*/
@Deprecated
boolean addArcFurnaceRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Recipe for the Arc Furnace. (up to 4 Outputs)
*/
@Deprecated
boolean addArcFurnaceRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt,
boolean hidden);
/**
* Adds a Recipe for the GT Pulveriser. (up to 4 Outputs)
*/
@Deprecated
boolean addPulveriserRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt);
/**
* Adds a Recipe for the GT Pulveriser. (up to 4 Outputs)
*/
@Deprecated
boolean addPulveriserRecipe(ItemStack aInput, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUt,
boolean hidden);
/**
* Adds a Distillation Tower Recipe Every Fluid also gets separate distillation recipes
*
* @param aInput must be != null
* @param aOutputs must be != null 1-5 Fluids
* @param aOutput2 can be null
*/
@Deprecated
boolean addUniversalDistillationRecipe(FluidStack aInput, FluidStack[] aOutputs, ItemStack aOutput2, int aDuration,
int aEUt);
@Deprecated
boolean addUniversalDistillationRecipewithCircuit(FluidStack aInput, ItemStack[] aCircuit, FluidStack[] aOutputs,
ItemStack aOutput2, int aDuration, int aEUt);
/**
* Adds Pyrolyse Recipe
*
* @param aInput input item stack
* @param aFluidInput fluid input
* @param intCircuit circuit index
* @param aOutput output item stack
* @param aFluidOutput fluid output
* @param aDuration recipe duration
* @param aEUt recipe EU/t expenditure
*
* @return if the recipe was successfully added
*/
@Deprecated
boolean addPyrolyseRecipe(ItemStack aInput, FluidStack aFluidInput, int intCircuit, ItemStack aOutput,
FluidStack aFluidOutput, int aDuration, int aEUt);
/**
* Adds Oil Cracking Recipe
*
* @param aInput input item stack
* @param aOutput output item stack
* @param aDuration recipe duration
* @param aEUt recipe EU/t expenditure
*/
@Deprecated
boolean addCrackingRecipe(FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt);
/**
* Adds Oil Cracking Recipe
*
* @param circuitConfig The circuit configuration to control cracking severity
* @param aInput The fluid to be cracked
* @param aInput2 The fluid to catalyze the cracking (typically Hydrogen or Steam)
* @param aOutput The cracked fluid
* @param aDuration recipe duration
* @param aEUt recipe EU/t expenditure
*/
@Deprecated
boolean addCrackingRecipe(int circuitConfig, FluidStack aInput, FluidStack aInput2, FluidStack aOutput,
int aDuration, int aEUt);
/**
* Adds a Sound to the Sonictron9001 you should NOT call this in the preInit-Phase!
*
* @param aItemStack = The Item you want to display for this Sound
* @param aSoundName = The Name of the Sound in the resources/newsound-folder like Vanillasounds
* @return true if the Sound got added, otherwise false.
*/
@Deprecated
boolean addSonictronSound(ItemStack aItemStack, String aSoundName);
@Deprecated
boolean addChemicalBathRecipe(ItemStack aInput, FluidStack aBathingFluid, ItemStack aOutput1, ItemStack aOutput2,
ItemStack aOutput3, FluidStack aFluidOutput, int[] aChances, int aDuration, int aEUt);
/**
* Add a Nano Forge Recipe. The Nano Forge's main use is to make nanites/nanorobots. Tier 1 Nano Forge - Can make
* partly biological, partly metal nanites TIer 2 Nano Forge - Can make mostly metal nanites with some biological
* aspects TIer 3 Nano Forge - Can make nanites entierly out of metal
*
* @param aInputs must not be null
* @param aFluidInputs can be null
* @param aOutputs must not be null, the nanite or other output
* @param aFluidOutputs can be null
* @param aChances can be null
* @param aDuration recipe duration
* @param aEUt recipe EU/t expenditure
* @param aSpecialValue defines the tier of nano forge required.
*
*/
@Deprecated
boolean addNanoForgeRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, ItemStack[] aOutputs,
FluidStack[] aFluidOutputs, int[] aChances, int aDuration, int aEUt, int aSpecialValue);
/**
* Add a breeder cell.
*
* @param input raw stack. should be undamaged.
* @param output breed output
* @param heatMultiplier bonus progress per neutron pulse per heat step
* @param heatStep divisor for hull heat
* @param reflector true if also acts as a neutron reflector, false otherwise.
* @param requiredPulses progress required to complete breeding
* @return added fake recipe
*/
GT_Recipe addIC2ReactorBreederCell(ItemStack input, ItemStack output, boolean reflector, int heatStep,
int heatMultiplier, int requiredPulses);
/**
* Add a fuel cell.
*
* @param input raw stack. should be undamaged.
* @param output depleted stack
* @param aMox true if has mox behavior, false if uranium behavior.
* @param aHeat inherent heat output multiplier of the fuel material. should not add the extra heat from being a
* multi-cell!
* @param aEnergy inherent energy output multiplier of the fuel material. should not add the extra energy from being
* a multi-cell!
* @param aCells cell count
* @return added fake recipe
*/
GT_Recipe addIC2ReactorFuelCell(ItemStack input, ItemStack output, boolean aMox, float aHeat, float aEnergy,
int aCells);
GT_RecipeBuilder stdBuilder();
}