package gregtech.api.interfaces.tileentity; import cofh.api.energy.IEnergyReceiver; import gregtech.GT_Mod; import gregtech.api.GregTech_API; import gregtech.api.util.GT_Utility; import gregtech.api.util.WorldSpawnedEventBuilder; import gregtech.common.GT_Pollution; import ic2.api.energy.tile.IEnergySink; import net.minecraft.init.Blocks; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import static gregtech.api.enums.GT_Values.V; /** * Interface for getting Connected to the GregTech Energy Network. *
* This is all you need to connect to the GT Network. * IColoredTileEntity is needed for not connecting differently coloured Blocks to each other. * IHasWorldObjectAndCoords is needed for the InWorld related Stuff. @BaseTileEntity does implement most of that Interface. */ public interface IEnergyConnected extends IColoredTileEntity, IHasWorldObjectAndCoords { /** * Inject Energy Call for Electricity. Gets called by EnergyEmitters to inject Energy into your Block * * Note: you have to check for @inputEnergyFrom because the Network won't check for that by itself. * * @param aSide 0 - 5 = Vanilla Directions of YOUR Block the Energy gets inserted to. 6 = No specific Side (don't do Side checks for this Side) * @return amount of used Amperes. 0 if not accepted anything. */ long injectEnergyUnits(byte aSide, long aVoltage, long aAmperage); /** * Sided Energy Input */ boolean inputEnergyFrom(byte aSide); default boolean inputEnergyFrom(byte aSide, boolean waitForActive) { return inputEnergyFrom(aSide); } /** * Sided Energy Output */ boolean outputsEnergyTo(byte aSide); default boolean outputsEnergyTo(byte aSide, boolean waitForActive) { return outputsEnergyTo(aSide); } /** * Utility for the Network */ class Util { /** * Emits Energy to the E-net. Also compatible with adjacent IC2 TileEntities. * * @return the used Amperage. */ public static final long emitEnergyToNetwork(long aVoltage, long aAmperage, IEnergyConnected aEmitter) { long rUsedAmperes = 0; for (byte i = 0, j = 0; i < 6 && aAmperage > rUsedAmperes; i++) { if (aEmitter.outputsEnergyTo(i)) { j = GT_Utility.getOppositeSide(i); TileEntity tTileEntity = aEmitter.getTileEntityAtSide(i); if (tTileEntity instanceof IEnergyConnected) { if (aEmitter.getColorization() >= 0) { byte tColor = ((IEnergyConnected) tTileEntity).getColorization(); if (tColor >= 0 && tColor != aEmitter.getColorization()) continue; } rUsedAmperes += ((IEnergyConnected) tTileEntity).injectEnergyUnits(j, aVoltage, aAmperage - rUsedAmperes); } else if (tTileEntity instanceof IEnergySink) { if (((IEnergySink) tTileEntity).acceptsEnergyFrom((TileEntity) aEmitter, ForgeDirection.getOrientation(j))) { while (aAmperage > rUsedAmperes && ((IEnergySink) tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink) tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aVoltage, aVoltage) < aVoltage) rUsedAmperes++; } } else if (GregTech_API.mOutputRF && tTileEntity instanceof IEnergyReceiver) { ForgeDirection tDirection = ForgeDirection.getOrientation(i).getOpposite(); int rfOut = GT_Utility.safeInt(aVoltage * GregTech_API.mEUtoRF / 100); if (((IEnergyReceiver) tTileEntity).receiveEnergy(tDirection, rfOut, true) == rfOut) { ((IEnergyReceiver) tTileEntity).receiveEnergy(tDirection, rfOut, false); rUsedAmperes++; } if (GregTech_API.mRFExplosions && GregTech_API.sMachineExplosions && ((IEnergyReceiver) tTileEntity).getMaxEnergyStored(tDirection) < rfOut * 600L) { if (rfOut > 32L * GregTech_API.mEUtoRF / 100L) { int aExplosionPower = rfOut; float tStrength = aExplosionPower < V[0] ? 1.0F : aExplosionPower < V[1] ? 2.0F : aExplosionPower < V[2] ? 3.0F : aExplosionPower < V[3] ? 4.0F : aExplosionPower < V[4] ? 5.0F : aExplosionPower < V[4] * 2 ? 6.0F : aExplosionPower < V[5] ? 7.0F : aExplosionPower < V[6] ? 8.0F : aExplosionPower < V[7] ? 9.0F : aExplosionPower < V[8] ? 10.0F : aExplosionPower < V[8] * 2 ? 11.0F : aExplosionPower < V[9] ? 12.0F : aExplosionPower < V[10] ? 13.0F : aExplosionPower < V[11] ? 14.0F : aExplosionPower < V[12] ? 15.0F : aExplosionPower < V[12] * 2 ? 16.0F : aExplosionPower < V[13] ? 17.0F : aExplosionPower < V[14] ? 18.0F : aExplosionPower < V[15] ? 19.0F : 20.0F; int tX = tTileEntity.xCoord, tY = tTileEntity.yCoord, tZ = tTileEntity.zCoord; World tWorld = tTileEntity.getWorldObj(); GT_Utility.sendSoundToPlayers(tWorld, GregTech_API.sSoundList.get(209), 1.0F, -1, tX, tY, tZ); tWorld.setBlock(tX, tY, tZ, Blocks.air); if (GregTech_API.sMachineExplosions) if (GT_Mod.gregtechproxy.mPollution) GT_Pollution.addPollution(tWorld.getChunkFromBlockCoords(tX, tZ), 100000); new WorldSpawnedEventBuilder.ExplosionEffectEventBuilder() .setStrength(tStrength) .setSmoking(true) .setPosition(tX + 0.5, tY + 0.5, tZ + 0.5) .setWorld(tWorld) .run(); } } } } } return rUsedAmperes; } } }