package gregtech.api.interfaces.tileentity; import net.minecraftforge.common.util.ForgeDirection; /** * This File has just internal Information about the Redstone State of a TileEntity */ public interface IRedstoneReceiver extends IHasWorldObjectAndCoords { /** * gets the Redstone Level of the TileEntity to the given Input Side *

* Do not use this if ICoverable is implemented. ICoverable has @getInternalInputRedstoneSignal for Machine internal * Input Redstone This returns the true incoming Redstone Signal. Only Cover Behaviors should check it, not * MetaTileEntities. */ byte getInputRedstoneSignal(ForgeDirection side); /** * gets the strongest Redstone Level the TileEntity receives */ byte getStrongestRedstone(); /** * gets if the TileEntity receives Redstone */ boolean getRedstone(); /** * gets if the TileEntity receives Redstone at this Side */ boolean getRedstone(ForgeDirection side); }