package gregtech.api.metatileentity.implementations; import static gregtech.api.enums.GTValues.V; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraftforge.common.util.ForgeDirection; import gregtech.api.enums.Textures; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.metatileentity.IMetaTileEntity; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; public class MTEBasicHull extends MTEBasicTank { public MTEBasicHull(int aID, String aName, String aNameRegional, int aTier, String aDescription, ITexture... aTextures) { super(aID, aName, aNameRegional, aTier, 1, aDescription, aTextures); } public MTEBasicHull(int aID, String aName, String aNameRegional, int aTier, int aInvSlotCount, String aDescription, ITexture... aTextures) { super(aID, aName, aNameRegional, aTier, aInvSlotCount, aDescription, aTextures); } public MTEBasicHull(String aName, int aTier, int aInvSlotCount, String aDescription, ITexture[][][] aTextures) { super(aName, aTier, aInvSlotCount, aDescription, aTextures); } public MTEBasicHull(String aName, int aTier, int aInvSlotCount, String[] aDescription, ITexture[][][] aTextures) { super(aName, aTier, aInvSlotCount, aDescription, aTextures); } @Override public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) { return new MTEBasicHull(mName, mTier, mInventory.length, mDescriptionArray, mTextures); } @Override public boolean isElectric() { return true; } @Override public boolean isEnetInput() { return true; } @Override public boolean isEnetOutput() { return true; } @Override public boolean isAccessAllowed(EntityPlayer aPlayer) { return true; } @Override public boolean isInputFacing(ForgeDirection side) { return !isOutputFacing(side); } @Override public boolean isOutputFacing(ForgeDirection side) { return side == getBaseMetaTileEntity().getFrontFacing(); } @Override public long getMinimumStoredEU() { return 512; } @Override public long maxEUStore() { return 512 + V[mTier] * 50; } @Override public long maxEUInput() { return V[mTier]; } @Override public long maxEUOutput() { return V[mTier]; } @Override public boolean isSimpleMachine() { return true; } @Override public boolean isFacingValid(ForgeDirection facing) { return true; } @Override public boolean isValidSlot(int aIndex) { return true; } @Override public boolean allowPutStack(IGregTechTileEntity aBaseMetaTileEntity, int aIndex, ForgeDirection side, ItemStack aStack) { return true; } @Override public boolean allowPullStack(IGregTechTileEntity aBaseMetaTileEntity, int aIndex, ForgeDirection side, ItemStack aStack) { return true; } @Override public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, ForgeDirection side, ForgeDirection aFacing, int colorIndex, boolean aConnected, boolean redstoneLevel) { return mTextures[Math.min(2, side.ordinal()) + (side == aFacing ? 3 : 0)][colorIndex + 1]; } @Override public ITexture[][][] getTextureSet(ITexture[] aTextures) { ITexture[][][] rTextures = new ITexture[6][17][]; for (byte i = -1; i < 16; i++) { rTextures[0][i + 1] = new ITexture[] { Textures.BlockIcons.MACHINE_CASINGS[mTier][i + 1] }; rTextures[1][i + 1] = new ITexture[] { Textures.BlockIcons.MACHINE_CASINGS[mTier][i + 1] }; rTextures[2][i + 1] = new ITexture[] { Textures.BlockIcons.MACHINE_CASINGS[mTier][i + 1] }; rTextures[3][i + 1] = new ITexture[] { Textures.BlockIcons.MACHINE_CASINGS[mTier][i + 1], Textures.BlockIcons.OVERLAYS_ENERGY_OUT[mTier] }; rTextures[4][i + 1] = new ITexture[] { Textures.BlockIcons.MACHINE_CASINGS[mTier][i + 1], Textures.BlockIcons.OVERLAYS_ENERGY_OUT[mTier] }; rTextures[5][i + 1] = new ITexture[] { Textures.BlockIcons.MACHINE_CASINGS[mTier][i + 1], Textures.BlockIcons.OVERLAYS_ENERGY_OUT[mTier] }; } return rTextures; } @Override public boolean doesFillContainers() { return false; } @Override public boolean doesEmptyContainers() { return false; } @Override public boolean canTankBeFilled() { return true; } @Override public boolean canTankBeEmptied() { return true; } @Override public boolean displaysItemStack() { return false; } @Override public boolean displaysStackSize() { return false; } @Override public int getCapacity() { return (mTier + 1) * 1000; } }