package gregtech.api.net; import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.world.World; @SuppressWarnings("deprecation") public interface IGT_NetworkHandler { void sendToPlayer(GT_Packet aPacket, EntityPlayerMP aPlayer); void sendToAllAround(GT_Packet aPacket, TargetPoint aPosition); void sendToServer(GT_Packet aPacket); void sendPacketToAllPlayersInRange(World aWorld, GT_Packet aPacket, int aX, int aZ); }