package gregtech.api.objects; import gregtech.api.interfaces.ITexture; import gregtech.common.render.GTMultiTextureRender; /** *

* Lets Multiple ITextures Render overlay over each other.< *

*

* I should have done this much earlier... *

* * @deprecated Replaced by the {@link gregtech.api.render.TextureFactory} API. */ @Deprecated public class GTMultiTexture extends GTMultiTextureRender implements ITexture { public GTMultiTexture(ITexture... aTextures) { super(aTextures); } @Override public boolean isOldTexture() { return true; } }