package gregtech.api.objects; import gregtech.api.interfaces.ITexture; /** *
Lets Multiple ITextures Render overlay over each other.<
*I should have done this much earlier...
* @deprecated Replaced by the {@link gregtech.api.render.TextureFactory} API. */ @Deprecated public class GT_MultiTexture extends gregtech.common.render.GT_MultiTexture implements ITexture { public GT_MultiTexture(ITexture... aTextures) { super(aTextures); } @Override public boolean isOldTexture() { return true; } }