package gregtech.common; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.TickEvent; import cpw.mods.fml.common.network.NetworkRegistry; import gregtech.GT_Mod; import gregtech.api.enums.GT_Values; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.net.GT_Packet_Pollution; import gregtech.api.util.GT_ChunkAssociatedData; import gregtech.api.util.GT_Utility; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Blocks; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.ChunkPosition; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.ChunkDataEvent; import net.minecraftforge.event.world.ChunkWatchEvent; import net.minecraftforge.event.world.WorldEvent; import javax.annotation.ParametersAreNonnullByDefault; import java.io.DataInput; import java.io.DataOutput; import java.io.IOException; import java.util.ArrayList; import java.util.List; import static gregtech.api.objects.XSTR.XSTR_INSTANCE; import static gregtech.common.GT_Proxy.dimensionWisePollution; public class GT_Pollution { private static final Storage STORAGE = new Storage(); /** * Pollution dispersion until effects start: * Calculation: ((Limit * 0.01) + 2000) * (4 <- spreading rate) *

* SMOG(500k) 466.7 pollution/sec * Poison(750k) 633,3 pollution/sec * Dying Plants(1mio) 800 pollution/sec * Sour Rain(1.5mio) 1133.3 pollution/sec *

* Pollution producers (pollution/sec) * Bronze Boiler(20) * Lava Boiler(20) * High Pressure Boiler(20) * Bronze Blast Furnace(50) * Diesel Generator(40/80/160) * Gas Turbine(20/40/80) * Charcoal Pile(100) *

* Large Diesel Engine(320) * Electric Blast Furnace(100) * Implosion Compressor(2000) * Large Boiler(240) * Large Gas Turbine(160) * Multi Smelter(100) * Pyrolyse Oven(400) *

* Machine Explosion(100,000) *

* Other Random Shit: lots and lots *

* Muffler Hatch Pollution reduction: ** inaccurate ** * LV (0%), MV (30%), HV (52%), EV (66%), IV (76%), LuV (84%), ZPM (89%), UV (92%), MAX (95%) */ private List pollutionList = new ArrayList<>();//chunks left to process private final List chunkData = new ArrayList<>();//link to chunk data that is saved/loaded private int operationsPerTick = 0;//how much chunks should be processed in each cycle private static final short cycleLen = 1200; private final World world; public static int mPlayerPollution; private static int POLLUTIONPACKET_MINVALUE = 1000; private static GT_PollutionEventHandler EVENT_HANDLER; public GT_Pollution(World world) { this.world = world; if (EVENT_HANDLER == null) { EVENT_HANDLER = new GT_PollutionEventHandler(); MinecraftForge.EVENT_BUS.register(EVENT_HANDLER); } } public static void onWorldTick(TickEvent.WorldTickEvent aEvent) {//called from proxy //return if pollution disabled if (!GT_Mod.gregtechproxy.mPollution) return; final GT_Pollution pollutionInstance = dimensionWisePollution.get(aEvent.world.provider.dimensionId); if (pollutionInstance == null) return; pollutionInstance.tickPollutionInWorld((int) (aEvent.world.getTotalWorldTime() % cycleLen)); } private void tickPollutionInWorld(int aTickID) {//called from method above //gen data set if (aTickID == 0) { // make a snapshot of what to work on // counterintuitive as it seems, but this is the fastest way java collections framework offers us. pollutionList = new ArrayList<>(chunkData); //set operations per tick if (pollutionList.size() > 0) operationsPerTick = (pollutionList.size() / cycleLen); else operationsPerTick = 0;//SANity } for (int chunksProcessed = 0; chunksProcessed <= operationsPerTick; chunksProcessed++) { if (pollutionList.size() == 0) break;//no more stuff to do ChunkCoordIntPair actualPos = pollutionList.remove(pollutionList.size() - 1);//faster //get pollution ChunkData currentData = STORAGE.get(world, actualPos); int tPollution = currentData.getAmount(); //remove some tPollution = (int) (0.9945f * tPollution); //tPollution -= 2000;//This does not really matter... if (tPollution <= 0) tPollution = 0;//SANity check else if (tPollution > 400000) {//Spread Pollution ChunkCoordIntPair[] tNeighbors = new ChunkCoordIntPair[4];//array is faster tNeighbors[0] = (new ChunkCoordIntPair(actualPos.chunkXPos + 1, actualPos.chunkZPos)); tNeighbors[1] = (new ChunkCoordIntPair(actualPos.chunkXPos - 1, actualPos.chunkZPos)); tNeighbors[2] = (new ChunkCoordIntPair(actualPos.chunkXPos, actualPos.chunkZPos + 1)); tNeighbors[3] = (new ChunkCoordIntPair(actualPos.chunkXPos, actualPos.chunkZPos - 1)); for (ChunkCoordIntPair neighborPosition : tNeighbors) { ChunkData neighbor = STORAGE.get(world, neighborPosition); int neighborPollution = neighbor.getAmount(); if (neighborPollution * 6 < tPollution * 5) {//MATHEMATICS... int tDiff = tPollution - neighborPollution; tDiff = tDiff / 20; neighborPollution = GT_Utility.safeInt((long) neighborPollution + tDiff);//tNPol += tDiff; tPollution -= tDiff; neighbor.setAmount(neighborPollution); } } //Create Pollution effects //Smog filter TODO if (tPollution > GT_Mod.gregtechproxy.mPollutionSmogLimit) { AxisAlignedBB chunk = AxisAlignedBB.getBoundingBox(actualPos.chunkXPos << 4, 0, actualPos.chunkZPos << 4, (actualPos.chunkXPos << 4) + 16, 256, (actualPos.chunkZPos << 4) + 16); List tEntitys = world.getEntitiesWithinAABB(EntityLivingBase.class, chunk); for (EntityLivingBase tEnt : tEntitys) { if (tEnt instanceof EntityPlayerMP && ((EntityPlayerMP) tEnt).capabilities.isCreativeMode) continue; if (!(GT_Utility.isWearingFullGasHazmat(tEnt))) { switch (XSTR_INSTANCE.nextInt(3)) { default: tEnt.addPotionEffect(new PotionEffect(Potion.digSlowdown.id, Math.min(tPollution / 1000, 1000), tPollution / 400000)); case 1: tEnt.addPotionEffect(new PotionEffect(Potion.weakness.id, Math.min(tPollution / 1000, 1000), tPollution / 400000)); case 2: tEnt.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, Math.min(tPollution / 1000, 1000), tPollution / 400000)); } } } // Poison effects if (tPollution > GT_Mod.gregtechproxy.mPollutionPoisonLimit) { //AxisAlignedBB chunk = AxisAlignedBB.getBoundingBox(tPos.chunkPosX*16, 0, tPos.chunkPosZ*16, tPos.chunkPosX*16+16, 256, tPos.chunkPosZ*16+16); //List tEntitys = aWorld.getEntitiesWithinAABB(EntityLiving.class, chunk); for (EntityLivingBase tEnt : tEntitys) { if (tEnt instanceof EntityPlayerMP && ((EntityPlayerMP) tEnt).capabilities.isCreativeMode) continue; if (!GT_Utility.isWearingFullGasHazmat(tEnt)) { switch (XSTR_INSTANCE.nextInt(4)) { default: tEnt.addPotionEffect(new PotionEffect(Potion.hunger.id, tPollution / 500000)); case 1: tEnt.addPotionEffect(new PotionEffect(Potion.confusion.id, Math.min(tPollution / 2000, 1000), 1)); case 2: tEnt.addPotionEffect(new PotionEffect(Potion.poison.id, Math.min(tPollution / 4000, 1000), tPollution / 500000)); case 3: tEnt.addPotionEffect(new PotionEffect(Potion.blindness.id, Math.min(tPollution / 2000, 1000), 1)); } } } // killing plants if (tPollution > GT_Mod.gregtechproxy.mPollutionVegetationLimit) { int f = 20; for (; f < (tPollution / 25000); f++) { int x = (actualPos.chunkXPos << 4) + XSTR_INSTANCE.nextInt(16); int y = 60 + (-f + XSTR_INSTANCE.nextInt(f * 2 + 1)); int z = (actualPos.chunkZPos << 4) + XSTR_INSTANCE.nextInt(16); damageBlock(world, x, y, z, tPollution > GT_Mod.gregtechproxy.mPollutionSourRainLimit); } } } } } //Write new pollution to Hashmap !!! currentData.setAmount(tPollution); //Send new value to players nearby if (tPollution > POLLUTIONPACKET_MINVALUE) { NetworkRegistry.TargetPoint point = new NetworkRegistry.TargetPoint(world.provider.dimensionId, (actualPos.chunkXPos << 4), 64, (actualPos.chunkZPos << 4), 256); GT_Values.NW.sendToAllAround(new GT_Packet_Pollution(actualPos, tPollution), point); } } } private static void damageBlock(World world, int x, int y, int z, boolean sourRain) { if (world.isRemote) return; Block tBlock = world.getBlock(x, y, z); int tMeta = world.getBlockMetadata(x, y, z); if (tBlock == Blocks.air || tBlock == Blocks.stone || tBlock == Blocks.sand || tBlock == Blocks.deadbush) return; if (tBlock == Blocks.leaves || tBlock == Blocks.leaves2 || tBlock.getMaterial() == Material.leaves) world.setBlockToAir(x, y, z); if (tBlock == Blocks.reeds) { tBlock.dropBlockAsItem(world, x, y, z, tMeta, 0); world.setBlockToAir(x, y, z); } if (tBlock == Blocks.tallgrass) world.setBlock(x, y, z, Blocks.deadbush); if (tBlock == Blocks.vine) { tBlock.dropBlockAsItem(world, x, y, z, tMeta, 0); world.setBlockToAir(x, y, z); } if (tBlock == Blocks.waterlily || tBlock == Blocks.wheat || tBlock == Blocks.cactus || tBlock.getMaterial() == Material.cactus || tBlock == Blocks.melon_block || tBlock == Blocks.melon_stem) { tBlock.dropBlockAsItem(world, x, y, z, tMeta, 0); world.setBlockToAir(x, y, z); } if (tBlock == Blocks.red_flower || tBlock == Blocks.yellow_flower || tBlock == Blocks.carrots || tBlock == Blocks.potatoes || tBlock == Blocks.pumpkin || tBlock == Blocks.pumpkin_stem) { tBlock.dropBlockAsItem(world, x, y, z, tMeta, 0); world.setBlockToAir(x, y, z); } if (tBlock == Blocks.sapling || tBlock.getMaterial() == Material.plants) world.setBlock(x, y, z, Blocks.deadbush); if (tBlock == Blocks.cocoa) { tBlock.dropBlockAsItem(world, x, y, z, tMeta, 0); world.setBlockToAir(x, y, z); } if (tBlock == Blocks.mossy_cobblestone) world.setBlock(x, y, z, Blocks.cobblestone); if (tBlock == Blocks.grass || tBlock.getMaterial() == Material.grass) world.setBlock(x, y, z, Blocks.dirt); if (tBlock == Blocks.farmland || tBlock == Blocks.dirt) { world.setBlock(x, y, z, Blocks.sand); } if (sourRain && world.isRaining() && (tBlock == Blocks.stone || tBlock == Blocks.gravel || tBlock == Blocks.cobblestone) && world.getBlock(x, y + 1, z) == Blocks.air && world.canBlockSeeTheSky(x, y, z)) { if (tBlock == Blocks.stone) { world.setBlock(x, y, z, Blocks.cobblestone); } else if (tBlock == Blocks.cobblestone) { world.setBlock(x, y, z, Blocks.gravel); } else if (tBlock == Blocks.gravel) { world.setBlock(x, y, z, Blocks.sand); } } } public static void addPollution(IGregTechTileEntity te, int aPollution) { addPollution(te.getWorld().getChunkFromBlockCoords(te.getXCoord(), te.getZCoord()), aPollution); } public static void addPollution(Chunk ch, int aPollution) { if (!GT_Mod.gregtechproxy.mPollution || aPollution == 0) return; STORAGE.get(ch).changeAmount(aPollution); } public static int getPollution(IGregTechTileEntity te) { return getPollution(te.getWorld().getChunkFromBlockCoords(te.getXCoord(), te.getZCoord())); } public static int getPollution(Chunk ch) { if (!GT_Mod.gregtechproxy.mPollution) return 0; return STORAGE.get(ch).getAmount(); } public static boolean hasPollution(Chunk ch) { if (!GT_Mod.gregtechproxy.mPollution) return false; return STORAGE.isCreated(ch.worldObj, ch.getChunkCoordIntPair()) && STORAGE.get(ch).getAmount() > 0; } public static int getPollution(ChunkCoordIntPair aCh, int aDim) { if (!GT_Mod.gregtechproxy.mPollution) return 0; return STORAGE.get(DimensionManager.getWorld(aDim), aCh.chunkXPos, aCh.chunkZPos).getAmount(); } //Add compatibility with old code @Deprecated /*Don't use it... too weird way of passing position*/ public static void addPollution(World aWorld, ChunkPosition aPos, int aPollution) { //The abuse of ChunkPosition to store block position and dim... //is just bad especially when that is both used to store ChunkPos and BlockPos depending on context addPollution(aWorld.getChunkFromBlockCoords(aPos.chunkPosX, aPos.chunkPosZ), aPollution); } static void migrate(ChunkDataEvent.Load e) { addPollution(e.getChunk(), e.getData().getInteger("GTPOLLUTION")); } public static class GT_PollutionEventHandler { @SubscribeEvent public void chunkWatch(ChunkWatchEvent.Watch event) { if (!GT_Mod.gregtechproxy.mPollution) return; World world = event.player.worldObj; if (STORAGE.isCreated(world, event.chunk)) { int pollution = STORAGE.get(world, event.chunk).getAmount(); if (pollution > POLLUTIONPACKET_MINVALUE) GT_Values.NW.sendToPlayer(new GT_Packet_Pollution(event.chunk, pollution), event.player); } } @SubscribeEvent public void onWorldLoad(WorldEvent.Load e) { // super class loads everything lazily. We force it to load them all. STORAGE.loadAll(e.world); } } @ParametersAreNonnullByDefault private static final class Storage extends GT_ChunkAssociatedData { private Storage() { super("Pollution", ChunkData.class, 64, (byte) 0, false); } @Override protected void writeElement(DataOutput output, ChunkData element, World world, int chunkX, int chunkZ) throws IOException { output.writeInt(element.getAmount()); } @Override protected ChunkData readElement(DataInput input, int version, World world, int chunkX, int chunkZ) throws IOException { ChunkData data = new ChunkData(input.readInt()); getChunkData(world).add(new ChunkCoordIntPair(chunkX, chunkZ)); return data; } private List getChunkData(World world) { return dimensionWisePollution.computeIfAbsent(world.provider.dimensionId, i -> new GT_Pollution(world)).chunkData; } @Override protected ChunkData createElement(World world, int chunkX, int chunkZ) { return new ChunkData(); } @Override public void loadAll(World w) { super.loadAll(w); } public void set(World world, ChunkCoordIntPair coord, ChunkData data) { set(world, coord.chunkXPos, coord.chunkZPos, data); getChunkData(world).add(coord); } public boolean isCreated(World world, ChunkCoordIntPair coord) { return isCreated(world.provider.dimensionId, coord.chunkXPos, coord.chunkZPos); } } private static final class ChunkData implements GT_ChunkAssociatedData.IData { public int amount; private ChunkData() { this(0); } private ChunkData(int amount) { this.amount = amount; } /** * Current pollution amount. */ public int getAmount() { return amount; } public void setAmount(int amount) { this.amount = Math.max(amount, 0); } public void changeAmount(int delta) { this.amount = Math.max(amount + delta, 0); } @Override public boolean isSameAsDefault() { return amount == 0; } } }