package gregtech.common.covers; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.Fluid; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.interfaces.tileentity.IMachineProgress; import gregtech.api.util.CoverBehavior; import gregtech.api.util.GTUtility; @SuppressWarnings("unused") // TODO: Consider re-registering this public class CoverRedstoneSignalizer extends CoverBehavior { CoverRedstoneSignalizer(ITexture coverTexture) { super(coverTexture); } @Override public boolean isRedstoneSensitive(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) { return false; } @Override public int onCoverScrewdriverclick(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { aCoverVariable = (aCoverVariable + 1) % 48; switch (aCoverVariable / 16) { case 0 -> GTUtility.sendChatToPlayer(aPlayer, GTUtility.trans("078", "Signal = ") + (aCoverVariable & 0xF)); case 1 -> GTUtility .sendChatToPlayer(aPlayer, GTUtility.trans("079", "Conditional Signal = ") + (aCoverVariable & 0xF)); case 2 -> GTUtility.sendChatToPlayer( aPlayer, GTUtility.trans("080", "Inverted Conditional Signal = ") + (aCoverVariable & 0xF)); } return aCoverVariable; } @Override public boolean letsRedstoneGoIn(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsEnergyIn(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsEnergyOut(ForgeDirection side, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return true; } @Override public boolean letsFluidIn(ForgeDirection side, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return true; } @Override public boolean letsFluidOut(ForgeDirection side, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return true; } @Override public boolean letsItemsIn(ForgeDirection side, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return true; } @Override public boolean letsItemsOut(ForgeDirection side, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return true; } @Override public byte getRedstoneInput(ForgeDirection side, byte aInputRedstone, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { if (aCoverVariable < 16) { return (byte) (aCoverVariable & 0xF); } if ((aTileEntity instanceof IMachineProgress)) { if (((IMachineProgress) aTileEntity).isAllowedToWork()) { if (aCoverVariable / 16 == 1) { return (byte) (aCoverVariable & 0xF); } } else if (aCoverVariable / 16 == 2) { return (byte) (aCoverVariable & 0xF); } return 0; } return (byte) (aCoverVariable & 0xF); } }