package gregtech.common.covers; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.interfaces.tileentity.IMachineProgress; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_Utility; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fluids.Fluid; public class GT_Cover_EnergyOnly extends GT_CoverBehavior { @Override public boolean isRedstoneSensitive(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, long aTimer) { return false; } @Override public int onCoverScrewdriverclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { aCoverVariable = (aCoverVariable + 1) % 3; switch(aCoverVariable) { case 0: GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("028", "Allow")); break; case 1: GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("029", "Allow (conditional)")); break; case 2: GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("030", "Disallow (conditional)")); break; } return aCoverVariable; } @Override public float getBlastProofLevel(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return 20.0F; } @Override public boolean letsRedstoneGoIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return false; } @Override public boolean letsRedstoneGoOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return false; } @Override public boolean letsEnergyIn(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { if ((aCoverVariable > 1) && ((aTileEntity instanceof IMachineProgress))) { if (((IMachineProgress) aTileEntity).isAllowedToWork()) { return false; } } return true; } @Override public boolean letsEnergyOut(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { if ((aCoverVariable > 1) && ((aTileEntity instanceof IMachineProgress))) { if (((IMachineProgress) aTileEntity).isAllowedToWork()) { return false; } } return true; } @Override public boolean letsFluidIn(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return false; } @Override public boolean letsFluidOut(byte aSide, int aCoverID, int aCoverVariable, Fluid aFluid, ICoverable aTileEntity) { return false; } @Override public boolean letsItemsIn(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return false; } @Override public boolean letsItemsOut(byte aSide, int aCoverID, int aCoverVariable, int aSlot, ICoverable aTileEntity) { return false; } @Override public boolean isGUIClickable(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return false; } @Override public boolean manipulatesSidedRedstoneOutput(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity) { return false; } @Override public boolean onCoverRightclick(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, EntityPlayer aPlayer, float aX, float aY, float aZ) { return false; } @Override public boolean onCoverRemoval(byte aSide, int aCoverID, int aCoverVariable, ICoverable aTileEntity, boolean aForced) { return true; } }