package gregtech.common.render;

import java.util.Collection;

import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderPlayerEvent;

import org.lwjgl.opengl.GL11;

import gregtech.api.enums.GTValues;
import gregtech.api.util.GTLog;
import gregtech.api.util.GTUtility;

public class GTCapeRenderer extends RenderPlayer {

    // spotless:off
    private final ResourceLocation[] mCapes = {
        new ResourceLocation("gregtech:textures/BrainTechCape.png"),
        new ResourceLocation("gregtech:textures/GregTechCape.png"),
        new ResourceLocation("gregtech:textures/MrBrainCape.png"),
        new ResourceLocation("gregtech:textures/GregoriusCape.png"),
        new ResourceLocation("gregtech:textures/DonorCape.png"),
        new ResourceLocation("gregtech:textures/DevCape.png"),
        new ResourceLocation("gregtech:textures/Steam.png"),
        new ResourceLocation("gregtech:textures/Titanium.png"),
        new ResourceLocation("gregtech:textures/Neutronium.png"),
        new ResourceLocation("gregtech:textures/Stargate.png") };
    // spotless:on
    private final Collection<String> mCapeList;

    public GTCapeRenderer(Collection<String> aCapeList) {
        this.mCapeList = aCapeList;
        setRenderManager(RenderManager.instance);
    }

    public void receiveRenderSpecialsEvent(RenderPlayerEvent.Specials.Pre aEvent) {
        AbstractClientPlayer aPlayer = (AbstractClientPlayer) aEvent.entityPlayer;
        if (GTUtility.getFullInvisibility(aPlayer)) {
            aEvent.setCanceled(true);
            return;
        }
        if (aPlayer.isInvisible()) {
            return;
        }
        try {
            ResourceLocation tResource = aPlayer.getLocationCape();
            if (aPlayer.getDisplayName()
                .equalsIgnoreCase("Friedi4321")) {
                tResource = this.mCapes[0];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase())) {
                tResource = this.mCapes[1];
            }
            if (aPlayer.getDisplayName()
                .equalsIgnoreCase("Mr_Brain")) {
                tResource = this.mCapes[2];
            }
            if (aPlayer.getDisplayName()
                .equalsIgnoreCase("GregoriusT")) {
                tResource = this.mCapes[3];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase() + ":capedonor")) {
                tResource = this.mCapes[4];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase() + ":capedev")) {
                tResource = this.mCapes[5];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase() + ":cape_steam")) {
                tResource = this.mCapes[6];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase() + ":cape_titanium")) {
                tResource = this.mCapes[7];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase() + ":cape_neutronium")) {
                tResource = this.mCapes[8];
            }
            if (this.mCapeList.contains(
                aPlayer.getDisplayName()
                    .toLowerCase() + ":cape_stargate")) {
                tResource = this.mCapes[9];
            }

            if ((tResource != null) && (!aPlayer.getHideCape())) {
                bindTexture(tResource);
                GL11.glPushMatrix();
                GL11.glTranslatef(0.0F, 0.0F, 0.125F);
                float aPartialTicks = aEvent.partialRenderTick;
                double d0 = aPlayer.field_71091_bM + (aPlayer.field_71094_bP - aPlayer.field_71091_bM) * aPartialTicks
                    - (aPlayer.prevPosX + (aPlayer.posX - aPlayer.prevPosX) * aPartialTicks);
                double d1 = aPlayer.field_71096_bN + (aPlayer.field_71095_bQ - aPlayer.field_71096_bN) * aPartialTicks
                    - (aPlayer.prevPosY + (aPlayer.posY - aPlayer.prevPosY) * aPartialTicks);
                double d2 = aPlayer.field_71097_bO + (aPlayer.field_71085_bR - aPlayer.field_71097_bO) * aPartialTicks
                    - (aPlayer.prevPosZ + (aPlayer.posZ - aPlayer.prevPosZ) * aPartialTicks);
                float f6 = aPlayer.prevRenderYawOffset
                    + (aPlayer.renderYawOffset - aPlayer.prevRenderYawOffset) * aPartialTicks;
                double d3 = MathHelper.sin(f6 * (float) Math.PI / 180.0F);
                double d4 = -MathHelper.cos(f6 * (float) Math.PI / 180.0F);
                float f7 = (float) d1 * 10.0F;
                float f8 = (float) (d0 * d3 + d2 * d4) * 100.0F;
                float f9 = (float) (d0 * d4 - d2 * d3) * 100.0F;
                if (f7 < -6.0F) {
                    f7 = -6.0F;
                }
                if (f7 > 32.0F) {
                    f7 = 32.0F;
                }
                if (f8 < 0.0F) {
                    f8 = 0.0F;
                }
                float f10 = aPlayer.prevCameraYaw + (aPlayer.cameraYaw - aPlayer.prevCameraYaw) * aPartialTicks;
                f7 += MathHelper.sin(
                    (aPlayer.prevDistanceWalkedModified
                        + (aPlayer.distanceWalkedModified - aPlayer.prevDistanceWalkedModified) * aPartialTicks) * 6.0F)
                    * 32.0F
                    * f10;
                if (aPlayer.isSneaking()) {
                    f7 += 25.0F;
                }
                GL11.glRotatef(6.0F + f8 / 2.0F + f7, 1.0F, 0.0F, 0.0F);
                GL11.glRotatef(f9 / 2.0F, 0.0F, 0.0F, 1.0F);
                GL11.glRotatef(-f9 / 2.0F, 0.0F, 1.0F, 0.0F);
                GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
                ((ModelBiped) this.mainModel).renderCloak(0.0625F);
                GL11.glPopMatrix();
            }
        } catch (Throwable e) {
            if (GTValues.D1) {
                e.printStackTrace(GTLog.err);
            }
        }
    }
}