package gregtech.common.render; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import gregtech.api.interfaces.ITexture; import gregtech.api.util.GTUtilityClient; public abstract class GTTextureBase implements ITexture { protected boolean isDrawing = false; @Override public void startDrawingQuads(RenderBlocks aRenderer, float aNormalX, float aNormalY, float aNormalZ) { if (aRenderer.useInventoryTint && (!isOldTexture() || !GTUtilityClient.isDrawing(Tessellator.instance))) { // Draw if we're not an old texture OR we are an old texture AND we're not already drawing isDrawing = true; Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(aNormalX, aNormalY, aNormalZ); } } @Override public void draw(RenderBlocks aRenderer) { if (aRenderer.useInventoryTint && (!isOldTexture() || isDrawing)) { // Draw if we're not an old texture OR we initiated the drawing isDrawing = false; Tessellator.instance.draw(); } } }