package gregtech.common.render; import gregtech.GT_Mod; import gregtech.api.enums.Textures.BlockIcons; import gregtech.api.interfaces.IColorModulationContainer; import gregtech.api.interfaces.IIconContainer; import gregtech.api.interfaces.ITexture; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.IIcon; import static gregtech.api.util.LightingHelper.MAX_BRIGHTNESS; /** * This {@link ITexture} implementation renders texture with max brightness to glow in the dark. */ class GT_RenderedGlowTexture implements ITexture, IColorModulationContainer { protected final IIconContainer mIconContainer; private final short[] mRGBa; GT_RenderedGlowTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture"); mIconContainer = GT_Mod.gregtechproxy.mRenderGlowTextures ? aIcon : BlockIcons.VOID; mRGBa = aRGBa; } @Override public short[] getRGBA() { return mRGBa; } @Override public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; final boolean enableAO = aRenderer.enableAO; aRenderer.enableAO = false; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f); Tessellator.instance.setBrightness(MAX_BRIGHTNESS); Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); if (mIconContainer.getOverlayIcon() != null) { Tessellator.instance.setColorOpaque(255, 255, 255); aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); aRenderer.enableAO = enableAO; } @Override public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; aRenderer.field_152631_f = true; final boolean enableAO = aRenderer.enableAO; aRenderer.enableAO = false; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f); Tessellator.instance.setBrightness(MAX_BRIGHTNESS); Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); if (mIconContainer.getOverlayIcon() != null) { Tessellator.instance.setColorOpaque(255, 255, 255); aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); aRenderer.field_152631_f = false; aRenderer.enableAO = enableAO; } @Override public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; final boolean enableAO = aRenderer.enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); final Tessellator tessellator = Tessellator.instance; IIcon aIcon = mIconContainer.getIcon(); float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { minU = 16.0F - aIcon.getMaxU(); maxU = 16.0F - aIcon.getMinU(); } if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { minV = aIcon.getMinV(); maxV = aIcon.getMaxV(); } double minX = aX + aRenderer.renderMinX; double maxX = aX + aRenderer.renderMaxX; double minY = aY + aRenderer.renderMinY; double minZ = aZ + aRenderer.renderMinZ; double maxZ = aZ + aRenderer.renderMaxZ; Tessellator.instance.setBrightness(MAX_BRIGHTNESS); Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); if (mIconContainer.getOverlayIcon() != null) { minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { minU = 16.0F - aIcon.getMaxU(); maxU = 16.0F - aIcon.getMinU(); } if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { minV = aIcon.getMinV(); maxV = aIcon.getMaxV(); } minX = aX + (float) aRenderer.renderMinX; maxX = aX + (float) aRenderer.renderMaxX; minY = aY + (float) aRenderer.renderMinY; minZ = aZ + (float) aRenderer.renderMinZ; maxZ = aZ + (float) aRenderer.renderMaxZ; Tessellator.instance.setColorOpaque(255, 255, 255); tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); aRenderer.enableAO = enableAO; } @Override public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; final boolean enableAO = aRenderer.enableAO; aRenderer.enableAO = false; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f); Tessellator.instance.setBrightness(MAX_BRIGHTNESS); Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); if (mIconContainer.getOverlayIcon() != null) { Tessellator.instance.setColorOpaque(255, 255, 255); aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); aRenderer.enableAO = enableAO; } @Override public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; final boolean enableAO = aRenderer.enableAO; aRenderer.enableAO = false; aRenderer.field_152631_f = true; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f); Tessellator.instance.setBrightness(MAX_BRIGHTNESS); Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); if (mIconContainer.getOverlayIcon() != null) { Tessellator.instance.setColorOpaque(255, 255, 255); aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); aRenderer.field_152631_f = false; aRenderer.enableAO = enableAO; } @Override public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; final boolean enableAO = aRenderer.enableAO; aRenderer.enableAO = false; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f); Tessellator.instance.setBrightness(MAX_BRIGHTNESS); Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); if (mIconContainer.getOverlayIcon() != null) { aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); aRenderer.enableAO = enableAO; } @Override public boolean isValidTexture() { return mIconContainer != null; } }