package gregtech.common.render; import gregtech.api.interfaces.IIconContainer; import gregtech.api.util.LightingHelper; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraftforge.common.util.ForgeDirection; /** * This ITexture implementation extends the GT_RenderedTexture class * to render with bottom side flipped as with dumb blocks rendering. * It is used in Ore blocks rendering so they better blends with dumb block ores * from vanilla or other mods, when seen from bottom. */ class GT_StdRenderedTexture extends GT_RenderedTexture{ GT_StdRenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { super(aIcon, aRGBa, allowAlpha); } @Override public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); LightingHelper lighting = new LightingHelper(aRenderer); lighting.setupLightingYNeg(aBlock, aX, aY, aZ) .setupColor(ForgeDirection.DOWN.ordinal(), getRGBA()); aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); if (mIconContainer.getOverlayIcon() != null) { lighting.setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff); aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); } // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); } }