package gregtech.common.tileentities.machines.multi; import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofBlock; import static com.gtnewhorizon.structurelib.structure.StructureUtility.onElementPass; import static com.gtnewhorizon.structurelib.structure.StructureUtility.transpose; import static gregtech.api.enums.HatchElement.InputBus; import static gregtech.api.enums.HatchElement.InputHatch; import static gregtech.api.enums.HatchElement.Maintenance; import static gregtech.api.enums.HatchElement.OutputBus; import static gregtech.api.enums.HatchElement.OutputHatch; import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER; import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE; import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE_GLOW; import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_GLOW; import static gregtech.api.enums.Textures.BlockIcons.casingTexturePages; import static gregtech.api.util.GTStructureUtility.buildHatchAdder; import javax.annotation.Nonnull; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.StatCollector; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import com.gtnewhorizon.structurelib.alignment.IAlignmentLimits; import com.gtnewhorizon.structurelib.alignment.constructable.ISurvivalConstructable; import com.gtnewhorizon.structurelib.structure.IStructureDefinition; import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment; import com.gtnewhorizon.structurelib.structure.StructureDefinition; import gregtech.api.GregTechAPI; import gregtech.api.enums.GTValues; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.metatileentity.IMetaTileEntity; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.metatileentity.implementations.MTEEnhancedMultiBlockBase; import gregtech.api.metatileentity.implementations.MTEHatch; import gregtech.api.metatileentity.implementations.MTEHatchInput; import gregtech.api.metatileentity.implementations.MTEHatchOutput; import gregtech.api.recipe.check.CheckRecipeResult; import gregtech.api.recipe.check.CheckRecipeResultRegistry; import gregtech.api.registries.LHECoolantRegistry; import gregtech.api.render.TextureFactory; import gregtech.api.util.GTLog; import gregtech.api.util.GTModHandler; import gregtech.api.util.GTUtility; import gregtech.api.util.MultiblockTooltipBuilder; public class MTEHeatExchanger extends MTEEnhancedMultiBlockBase implements ISurvivalConstructable { private int dryHeatCounter = 0; // Counts up to dryHeatMaximum to check for explosion conditions private static final int dryHeatMaximum = 2000; // 2000 ticks = 100 seconds private static final int CASING_INDEX = 50; private static final String STRUCTURE_PIECE_MAIN = "main"; private static final IStructureDefinition STRUCTURE_DEFINITION = StructureDefinition .builder() .addShape( STRUCTURE_PIECE_MAIN, transpose( new String[][] { { "ccc", "cCc", "ccc" }, { "ccc", "cPc", "ccc" }, { "ccc", "cPc", "ccc" }, { "c~c", "cHc", "ccc" }, })) .addElement('P', ofBlock(GregTechAPI.sBlockCasings2, 14)) .addElement( 'C', OutputHatch.withAdder(MTEHeatExchanger::addColdFluidOutputToMachineList) .withCount(t -> t.mOutputColdFluidHatch.isValid() ? 1 : 0) .newAny(CASING_INDEX, 3)) .addElement( 'H', InputHatch.withAdder(MTEHeatExchanger::addHotFluidInputToMachineList) .withCount(t -> t.mInputHotFluidHatch.isValid() ? 1 : 0) .newAny(CASING_INDEX, 3)) .addElement( 'c', buildHatchAdder(MTEHeatExchanger.class).atLeast(InputBus, InputHatch, OutputBus, OutputHatch, Maintenance) .casingIndex(CASING_INDEX) .dot(1) .buildAndChain( onElementPass(MTEHeatExchanger::onCasingAdded, ofBlock(GregTechAPI.sBlockCasings4, (byte) 2)))) .build(); public static float penalty_per_config = 0.015f; // penalize 1.5% efficiency per circuitry level (1-25) private MTEHatchInput mInputHotFluidHatch; private MTEHatchOutput mOutputColdFluidHatch; private boolean superheated = false; private int superheated_threshold = 0; /** * How much more steam we can make without draining real water. Unit is (1L/GT_Values.STEAM_PER_WATER) */ private int steamBudget; private int mCasingAmount; public MTEHeatExchanger(int aID, String aName, String aNameRegional) { super(aID, aName, aNameRegional); } public MTEHeatExchanger(String aName) { super(aName); } @Override protected MultiblockTooltipBuilder createTooltip() { final MultiblockTooltipBuilder tt = new MultiblockTooltipBuilder(); tt.addMachineType("Heat Exchanger") .addInfo("Controller Block for the Large Heat Exchanger") .addInfo("More complicated than a Fusion Reactor. Seriously") .addInfo("Inputs are Hot Coolant or Lava") .addInfo("Outputs Coolant or Pahoehoe Lava and SH Steam/Steam") .addInfo("Read the wiki article to understand how it works") .addInfo("Then go to the Discord to understand the wiki") .addSeparator() .beginStructureBlock(3, 4, 3, false) .addController("Front bottom") .addCasingInfoRange("Stable Titanium Machine Casing", 20, 32, false) .addOtherStructurePart("Titanium Pipe Casing", "Center 2 blocks") .addMaintenanceHatch("Any casing", 1) .addInputHatch("Hot fluid, bottom center", 2) .addInputHatch("Distilled water, any casing", 1) .addOutputHatch("Cold fluid, top center", 3) .addOutputHatch("Steam/SH Steam, any casing", 1) .toolTipFinisher("Gregtech"); return tt; } @Override public void loadNBTData(NBTTagCompound aNBT) { superheated = aNBT.getBoolean("superheated"); steamBudget = aNBT.getInteger("steamBudget"); super.loadNBTData(aNBT); } @Override public void saveNBTData(NBTTagCompound aNBT) { aNBT.setBoolean("superheated", superheated); aNBT.setInteger("steamBudget", steamBudget); super.saveNBTData(aNBT); } @Override public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, ForgeDirection side, ForgeDirection aFacing, int colorIndex, boolean aActive, boolean redstoneLevel) { if (side == aFacing) { if (aActive) return new ITexture[] { casingTexturePages[0][CASING_INDEX], TextureFactory.builder() .addIcon(OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE) .extFacing() .build(), TextureFactory.builder() .addIcon(OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE_GLOW) .extFacing() .glow() .build() }; return new ITexture[] { casingTexturePages[0][CASING_INDEX], TextureFactory.builder() .addIcon(OVERLAY_FRONT_HEAT_EXCHANGER) .extFacing() .build(), TextureFactory.builder() .addIcon(OVERLAY_FRONT_HEAT_EXCHANGER_GLOW) .extFacing() .glow() .build() }; } return new ITexture[] { casingTexturePages[0][CASING_INDEX] }; } @Override public boolean isCorrectMachinePart(ItemStack aStack) { return true; } @Override protected IAlignmentLimits getInitialAlignmentLimits() { return (d, r, f) -> !r.isUpsideDown() && !f.isVerticallyFliped(); } @Override @Nonnull public CheckRecipeResult checkProcessing() { if (mInputHotFluidHatch.getFluid() == null) return CheckRecipeResultRegistry.NO_RECIPE; int fluidAmountToConsume = mInputHotFluidHatch.getFluidAmount(); // how much fluid is in hatch superheated_threshold = 4000; // default: must have 4000L per second to generate superheated steam float efficiency = 1f; // default: operate at 100% efficiency with no integrated circuitry int shs_reduction_per_config = 150; // reduce threshold 150L/s per circuitry level (1-25) float steam_output_multiplier = 20f; // default: multiply output by 4 * 10 (boosted x5) float penalty = 0.0f; // penalty to apply to output based on circuitry level (1-25). // Do we have an integrated circuit with a valid configuration? if (mInventory[1] != null && mInventory[1].getUnlocalizedName() .startsWith("gt.integrated_circuit")) { int circuit_config = mInventory[1].getItemDamage(); if (circuit_config >= 1 && circuit_config <= 25) { // If so, apply the penalty and reduce the threshold. penalty = (circuit_config - 1) * penalty_per_config; superheated_threshold -= shs_reduction_per_config * (circuit_config - 1); } } efficiency -= penalty; var coolant = LHECoolantRegistry.getCoolant( mInputHotFluidHatch.getFluid() .getFluid()); if (coolant == null) { superheated_threshold = 0; return CheckRecipeResultRegistry.NO_RECIPE; } else { steam_output_multiplier *= coolant.steamMultiplier; superheated_threshold *= coolant.superheatedThreshold; } // set the internal superheated flag if we have // enough hot fluid. Used in the onRunningTick method. superheated = fluidAmountToConsume >= superheated_threshold; // Don't consume too much hot fluid per second fluidAmountToConsume = Math.min(fluidAmountToConsume, superheated_threshold * 2); mInputHotFluidHatch.drain(fluidAmountToConsume, true); mOutputColdFluidHatch.fill(coolant.getColdFluid(fluidAmountToConsume), true); this.mMaxProgresstime = 20; this.mEUt = (int) (fluidAmountToConsume * steam_output_multiplier * efficiency); this.mEfficiencyIncrease = 80; return CheckRecipeResultRegistry.SUCCESSFUL; } private int useWater(int steam) { steamBudget -= steam; int usage = -Math.min(0, Math.floorDiv(steamBudget, GTValues.STEAM_PER_WATER)); // still subtract, because usage will be a negative number steamBudget += usage * GTValues.STEAM_PER_WATER; return usage; } @Override public boolean onRunningTick(ItemStack aStack) { if (this.mEUt > 0) { int tGeneratedEU = (int) (this.mEUt * 2L * this.mEfficiency / 10000L); // APPROXIMATELY how much steam to // generate. if (tGeneratedEU > 0) { if (superheated) tGeneratedEU /= 2; // We produce half as much superheated steam if necessary int distilledConsumed = useWater(tGeneratedEU); // how much distilled water to consume // tGeneratedEU = distilledConsumed * 160; // EXACTLY how much steam to generate, producing a perfect // 1:160 ratio with distilled water consumption FluidStack distilledStack = GTModHandler.getDistilledWater(distilledConsumed); startRecipeProcessing(); if (depleteInput(distilledStack)) // Consume the distilled water { if (superheated) { addOutput(FluidRegistry.getFluidStack("ic2superheatedsteam", tGeneratedEU)); // Generate // superheated // steam } else { addOutput(GTModHandler.getSteam(tGeneratedEU)); // Generate regular steam } dryHeatCounter = 0; } else { if (dryHeatCounter < dryHeatMaximum) { dryHeatCounter += 1; } else { GTLog.exp.println(this.mName + " was too hot and had no more Distilled Water!"); explodeMultiblock(); // Generate crater } } endRecipeProcessing(); } return true; } return true; } @Override public IStructureDefinition getStructureDefinition() { return STRUCTURE_DEFINITION; } private void onCasingAdded() { mCasingAmount++; } @Override public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) { mOutputColdFluidHatch = null; mInputHotFluidHatch = null; mCasingAmount = 0; return checkPiece(STRUCTURE_PIECE_MAIN, 1, 3, 0) && mCasingAmount >= 20 && mMaintenanceHatches.size() == 1; } public boolean addColdFluidOutputToMachineList(IGregTechTileEntity aTileEntity, int aBaseCasingIndex) { if (aTileEntity == null) return false; IMetaTileEntity aMetaTileEntity = aTileEntity.getMetaTileEntity(); if (aMetaTileEntity == null) return false; if (aMetaTileEntity instanceof MTEHatchOutput) { ((MTEHatch) aMetaTileEntity).updateTexture(aBaseCasingIndex); mOutputColdFluidHatch = (MTEHatchOutput) aMetaTileEntity; return true; } return false; } public boolean addHotFluidInputToMachineList(IGregTechTileEntity aTileEntity, int aBaseCasingIndex) { if (aTileEntity == null) return false; IMetaTileEntity aMetaTileEntity = aTileEntity.getMetaTileEntity(); if (aMetaTileEntity == null) return false; if (aMetaTileEntity instanceof MTEHatchInput) { ((MTEHatch) aMetaTileEntity).updateTexture(aBaseCasingIndex); ((MTEHatchInput) aMetaTileEntity).mRecipeMap = getRecipeMap(); mInputHotFluidHatch = (MTEHatchInput) aMetaTileEntity; return true; } return false; } @Override public int getMaxEfficiency(ItemStack aStack) { return 10000; } @Override public int getDamageToComponent(ItemStack aStack) { return 0; } @Override public boolean explodesOnComponentBreak(ItemStack aStack) { return false; } @Override public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) { return new MTEHeatExchanger(this.mName); } @Override public String[] getInfoData() { return new String[] { StatCollector.translateToLocal("GT5U.multiblock.Progress") + ": " + EnumChatFormatting.GREEN + GTUtility.formatNumbers(mProgresstime / 20) + EnumChatFormatting.RESET + " s / " + EnumChatFormatting.YELLOW + GTUtility.formatNumbers(mMaxProgresstime / 20) + EnumChatFormatting.RESET + " s", StatCollector.translateToLocal("GT5U.multiblock.usage") + " " + StatCollector.translateToLocal("GT5U.LHE.steam") + ": " + (superheated ? EnumChatFormatting.RED : EnumChatFormatting.YELLOW) + GTUtility.formatNumbers(superheated ? -2L * mEUt : -mEUt) + EnumChatFormatting.RESET + " EU/t", StatCollector.translateToLocal("GT5U.multiblock.problems") + ": " + EnumChatFormatting.RED + (getIdealStatus() - getRepairStatus()) + EnumChatFormatting.RESET + " " + StatCollector.translateToLocal("GT5U.multiblock.efficiency") + ": " + EnumChatFormatting.YELLOW + mEfficiency / 100.0F + EnumChatFormatting.RESET + " %", StatCollector.translateToLocal("GT5U.LHE.superheated") + ": " + (superheated ? EnumChatFormatting.RED : EnumChatFormatting.BLUE) + superheated + EnumChatFormatting.RESET, StatCollector.translateToLocal("GT5U.LHE.superheated") + " " + StatCollector.translateToLocal("GT5U.LHE.threshold") + ": " + EnumChatFormatting.GREEN + GTUtility.formatNumbers(superheated_threshold) + EnumChatFormatting.RESET }; } @Override public void construct(ItemStack stackSize, boolean hintsOnly) { buildPiece(STRUCTURE_PIECE_MAIN, stackSize, hintsOnly, 1, 3, 0); } @Override public int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) { if (mMachine) return -1; return survivialBuildPiece(STRUCTURE_PIECE_MAIN, stackSize, 1, 3, 0, elementBudget, env, false, true); } }