package gregtech.common.tileentities.render; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; public class TileEntityDrone extends TileEntity { public double rotation = 0; @Override public AxisAlignedBB getRenderBoundingBox() { return INFINITE_EXTENT_AABB; } @Override public double getMaxRenderDistanceSquared() { return 65536; } @Override public void updateEntity() { rotation = (rotation + 50) % 360d; } }