package gregtech.loaders.materialprocessing; import gregtech.api.enums.Materials; import gregtech.api.enums.MaterialsGTNH; public class ProcessingConfig implements gregtech.api.interfaces.IMaterialHandler { public ProcessingConfig() { new MaterialsGTNH(); Materials.add(this); } /** * To add a new material, please see the following example: *
* **/ @SuppressWarnings("unused") @Override public void onMaterialsInit() {} }* int numberOfMaterialSlots = GregTechAPI.sMaterialProperties.get("general", "AmountOfCustomMaterialSlots", 16); * for (int i = 0; i < numberOfMaterialSlots; i++) { * String aID = (i < 10 ? "0" : "") + i; * new Materials( * -1, * TextureSet.SET_METALLIC, * 1.0F, * 0, * 0, * 0, * 255, * 255, * 255, * 0, * "CustomMat" + aID, * "CustomMat" + aID, * 0, * 0, * 0, * 0, * false, * false, * 1, * 1, * 1, * Dyes._NULL, * "custom", * true, * aID); * } ** *