package gregtech.loaders.misc; import gregtech.api.GregTech_API; import gregtech.api.enums.Textures; import gregtech.api.objects.GT_CopiedBlockTexture; import gregtech.api.objects.GT_RenderedTexture; import gregtech.api.util.GT_ModHandler; import gregtech.common.covers.GT_Cover_Vent; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; public class GT_CoverLoader implements Runnable { public void run() { for (byte i = 0; i < 16; i = (byte) (i + 1)) { GregTech_API.registerCover(new ItemStack(Blocks.carpet, 1, i), new GT_CopiedBlockTexture(Blocks.wool, 0, i), null); } GregTech_API.registerCover(GT_ModHandler.getIC2Item("reactorVent", 1L, 1), new GT_RenderedTexture(Textures.BlockIcons.VENT_NORMAL), new GT_Cover_Vent(1)); GregTech_API.registerCover(GT_ModHandler.getIC2Item("reactorVentCore", 1L, 1), new GT_RenderedTexture(Textures.BlockIcons.VENT_NORMAL), new GT_Cover_Vent(1)); GregTech_API.registerCover(GT_ModHandler.getIC2Item("reactorVentGold", 1L, 1), new GT_RenderedTexture(Textures.BlockIcons.VENT_ADVANCED), new GT_Cover_Vent(2)); GregTech_API.registerCover(GT_ModHandler.getIC2Item("reactorVentSpread", 1L), new GT_RenderedTexture(Textures.BlockIcons.VENT_NORMAL), new GT_Cover_Vent(2)); GregTech_API.registerCover(GT_ModHandler.getIC2Item("reactorVentDiamond", 1L, 1), new GT_RenderedTexture(Textures.BlockIcons.VENT_ADVANCED), new GT_Cover_Vent(3)); } }