package gtPlusPlus.core.client.renderer; import static gregtech.api.enums.Mods.GTPlusPlus; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import gtPlusPlus.core.client.model.ModelSickBlaze; import gtPlusPlus.core.entity.monster.EntitySickBlaze; @SideOnly(Side.CLIENT) public class RenderSickBlaze extends RenderLiving { private static final ResourceLocation blazeTextures = new ResourceLocation( GTPlusPlus.ID + ":" + "textures/entity/sickBlaze.png"); private int field_77068_a; public RenderSickBlaze() { super(new ModelSickBlaze(), 0.5F); this.field_77068_a = ((ModelSickBlaze) this.mainModel).func_78104_a(); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render