package gtPlusPlus.core.client.renderer; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.Entity; import net.minecraft.init.Items; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import gtPlusPlus.core.entity.projectile.EntityToxinball; @SideOnly(Side.CLIENT) public class RenderToxinball extends Render { private final float mSize; public RenderToxinball(float scale) { this.mSize = scale; } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render