package gtPlusPlus.everglades.world; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.entity.Entity; import net.minecraft.init.Blocks; import net.minecraft.util.ChunkCoordinates; import net.minecraft.util.Direction; import net.minecraft.util.LongHashMap; import net.minecraft.util.MathHelper; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.Teleporter; import net.minecraft.world.WorldServer; import gtPlusPlus.everglades.dimension.DimensionEverglades; public class TeleporterDimensionMod extends Teleporter { private final WorldServer worldServerInstance; /** * A private Random() function in Teleporter */ private final Random random; /** * Stores successful portal placement locations for rapid lookup. */ private final LongHashMap destinationCoordinateCache = new LongHashMap(); /** * A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial * location. */ @SuppressWarnings("rawtypes") private final List destinationCoordinateKeys = new ArrayList(); public TeleporterDimensionMod(WorldServer par1WorldServer) { super(par1WorldServer); this.worldServerInstance = par1WorldServer; this.random = new Random(par1WorldServer.getSeed()); } /** * Place an entity in a nearby portal, creating one if necessary. */ @Override public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { if (this.worldServerInstance.provider.dimensionId != 1) { if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { this.makePortal(par1Entity); this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); } } else { int i = MathHelper.floor_double(par1Entity.posX); int j = MathHelper.floor_double(par1Entity.posY) - 1; int k = MathHelper.floor_double(par1Entity.posZ); byte b0 = 1; byte b1 = 0; for (int l = -2; l <= 2; ++l) { for (int i1 = -2; i1 <= 2; ++i1) { for (int j1 = -1; j1 < 3; ++j1) { int k1 = i + i1 * b0 + l * b1; int l1 = j + j1; int i2 = k + i1 * b1 - l * b0; boolean flag = j1 < 0; this.worldServerInstance .setBlock(k1, l1, i2, flag ? DimensionEverglades.blockPortalFrame : Blocks.air); } } } par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F); par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; } } /** * Place an entity in a nearby portal which already exists. */ @Override public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { short short1 = 128; double d3 = -1.0D; int i = 0; int j = 0; int k = 0; int l = MathHelper.floor_double(par1Entity.posX); int i1 = MathHelper.floor_double(par1Entity.posZ); long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); boolean flag = true; double d7; int l3; if (this.destinationCoordinateCache.containsItem(j1)) { Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache .getValueByKey(j1); d3 = 0.0D; i = portalposition.posX; j = portalposition.posY; k = portalposition.posZ; portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); flag = false; } else { for (l3 = l - short1; l3 <= l + short1; ++l3) { double d4 = l3 + 0.5D - par1Entity.posX; for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { double d5 = l1 + 0.5D - par1Entity.posZ; for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { if (this.worldServerInstance.getBlock(l3, i2, l1) == DimensionEverglades.portalBlock) { while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == DimensionEverglades.portalBlock) { --i2; } d7 = i2 + 0.5D - par1Entity.posY; double d8 = d4 * d4 + d7 * d7 + d5 * d5; if (d3 < 0.0D || d8 < d3) { d3 = d8; i = l3; j = i2; k = l1; } } } } } } if (d3 >= 0.0D) { if (flag) { this.destinationCoordinateCache .add(j1, new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime())); this.destinationCoordinateKeys.add(j1); } double d11 = i + 0.5D; double d6 = j + 0.5D; d7 = k + 0.5D; int i4 = -1; if (this.worldServerInstance.getBlock(i - 1, j, k) == DimensionEverglades.portalBlock) { i4 = 2; } if (this.worldServerInstance.getBlock(i + 1, j, k) == DimensionEverglades.portalBlock) { i4 = 0; } if (this.worldServerInstance.getBlock(i, j, k - 1) == DimensionEverglades.portalBlock) { i4 = 3; } if (this.worldServerInstance.getBlock(i, j, k + 1) == DimensionEverglades.portalBlock) { i4 = 1; } int j2 = par1Entity.getTeleportDirection(); if (i4 > -1) { int k2 = Direction.rotateLeft[i4]; int l2 = Direction.offsetX[i4]; int i3 = Direction.offsetZ[i4]; int j3 = Direction.offsetX[k2]; int k3 = Direction.offsetZ[k2]; boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3); boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3); if (flag1 && flag2) { i4 = Direction.rotateOpposite[i4]; k2 = Direction.rotateOpposite[k2]; l2 = Direction.offsetX[i4]; i3 = Direction.offsetZ[i4]; j3 = Direction.offsetX[k2]; k3 = Direction.offsetZ[k2]; l3 = i - j3; d11 -= j3; int k1 = k - k3; d7 -= k3; flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3); flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3); } float f1 = 0.5F; float f2 = 0.5F; if (!flag1 && flag2) { f1 = 1.0F; } else if (flag1 && !flag2) { f1 = 0.0F; } else if (flag1 && flag2) { f2 = 0.0F; } d11 += j3 * f1 + f2 * l2; d7 += k3 * f1 + f2 * i3; float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; if (i4 == j2) { f3 = 1.0F; f4 = 1.0F; } else if (i4 == Direction.rotateOpposite[j2]) { f3 = -1.0F; f4 = -1.0F; } else if (i4 == Direction.rotateRight[j2]) { f5 = 1.0F; f6 = -1.0F; } else { f5 = -1.0F; f6 = 1.0F; } double d9 = par1Entity.motionX; double d10 = par1Entity.motionZ; par1Entity.motionX = d9 * f3 + d10 * f6; par1Entity.motionZ = d9 * f5 + d10 * f4; par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90; } else { par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; } par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch); return true; } else { return false; } } @Override public boolean makePortal(Entity par1Entity) { byte b0 = 16; double d0 = -1.0D; int i = MathHelper.floor_double(par1Entity.posX); int j = MathHelper.floor_double(par1Entity.posY); int k = MathHelper.floor_double(par1Entity.posZ); int l = i; int i1 = j; int j1 = k; int k1 = 0; int l1 = this.random.nextInt(4); int i2; double d1; double d2; int k2; int i3; int k3; int j3; int i4; int l3; int k4; int j4; int i5; int l4; double d3; double d4; for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = i2 + 0.5D - par1Entity.posX; for (k2 = k - b0; k2 <= k + b0; ++k2) { d2 = k2 + 0.5D - par1Entity.posZ; label274: for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { --i3; } for (j3 = l1; j3 < l1 + 4; ++j3) { k3 = j3 % 2; l3 = 1 - k3; if (j3 % 4 >= 2) { k3 = -k3; l3 = -l3; } for (i4 = 0; i4 < 3; ++i4) { for (j4 = 0; j4 < 4; ++j4) { for (k4 = -1; k4 < 4; ++k4) { l4 = i2 + (j4 - 1) * k3 + i4 * l3; i5 = i3 + k4; int j5 = k2 + (j4 - 1) * l3 - i4 * k3; if (k4 < 0 && !this.worldServerInstance.getBlock(l4, i5, j5) .getMaterial() .isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { continue label274; } } } } d4 = i3 + 0.5D - par1Entity.posY; d3 = d1 * d1 + d4 * d4 + d2 * d2; if (d0 < 0.0D || d3 < d0) { d0 = d3; l = i2; i1 = i3; j1 = k2; k1 = j3 % 4; } } } } } } if (d0 < 0.0D) { for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = i2 + 0.5D - par1Entity.posX; for (k2 = k - b0; k2 <= k + b0; ++k2) { d2 = k2 + 0.5D - par1Entity.posZ; label222: for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { --i3; } for (j3 = l1; j3 < l1 + 2; ++j3) { k3 = j3 % 2; l3 = 1 - k3; for (i4 = 0; i4 < 4; ++i4) { for (j4 = -1; j4 < 4; ++j4) { k4 = i2 + (i4 - 1) * k3; l4 = i3 + j4; i5 = k2 + (i4 - 1) * l3; if (j4 < 0 && !this.worldServerInstance.getBlock(k4, l4, i5) .getMaterial() .isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { continue label222; } } } d4 = i3 + 0.5D - par1Entity.posY; d3 = d1 * d1 + d4 * d4 + d2 * d2; if (d0 < 0.0D || d3 < d0) { d0 = d3; l = i2; i1 = i3; j1 = k2; k1 = j3 % 2; } } } } } } } int k5 = l; int j2 = i1; k2 = j1; int l5 = k1 % 2; int l2 = 1 - l5; if (k1 % 4 >= 2) { l5 = -l5; l2 = -l2; } boolean flag; if (d0 < 0.0D) { if (i1 < 70) { i1 = 70; } if (i1 > this.worldServerInstance.getActualHeight() - 10) { i1 = this.worldServerInstance.getActualHeight() - 10; } j2 = i1; for (i3 = -1; i3 <= 1; ++i3) { for (j3 = 1; j3 < 3; ++j3) { for (k3 = -1; k3 < 3; ++k3) { l3 = k5 + (j3 - 1) * l5 + i3 * l2; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2 - i3 * l5; flag = k3 < 0; this.worldServerInstance .setBlock(l3, i4, j4, flag ? DimensionEverglades.blockPortalFrame : Blocks.air); } } } } for (i3 = 0; i3 < 4; ++i3) { for (j3 = 0; j3 < 4; ++j3) { for (k3 = -1; k3 < 4; ++k3) { l3 = k5 + (j3 - 1) * l5; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2; flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; this.worldServerInstance.setBlock( l3, i4, j4, flag ? DimensionEverglades.blockPortalFrame : DimensionEverglades.portalBlock, 0, 2); } } for (j3 = 0; j3 < 4; ++j3) { for (k3 = -1; k3 < 4; ++k3) { l3 = k5 + (j3 - 1) * l5; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2; this.worldServerInstance .notifyBlocksOfNeighborChange(l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4)); } } } return true; } /** * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a * WorldServer.getTotalWorldTime() value. */ @Override public void removeStalePortalLocations(long par1) { if (par1 % 100L == 0L) { @SuppressWarnings("rawtypes") Iterator iterator = this.destinationCoordinateKeys.iterator(); long j = par1 - 600L; while (iterator.hasNext()) { Long olong = (Long) iterator.next(); Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache .getValueByKey(olong); if (portalposition == null || portalposition.lastUpdateTime < j) { iterator.remove(); this.destinationCoordinateCache.remove(olong); } } } } public static class PortalPosition extends ChunkCoordinates { /** * The worldtime at which this PortalPosition was last verified */ public long lastUpdateTime; public PortalPosition(int par2, int par3, int par4, long par5) { super(par2, par3, par4); this.lastUpdateTime = par5; } } }