package gtPlusPlus.xmod.thermalfoundation.fluid; import net.minecraft.item.EnumRarity; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import gtPlusPlus.api.objects.Logger; public class TF_Fluids { public static Fluid fluidPyrotheum; public static Fluid fluidCryotheum; public static Fluid fluidEnder; public static void preInit() { Logger.INFO("Adding in our own versions of Thermal Foundation Fluids - Non-GT"); final Fluid pyrotheum = FluidRegistry.getFluid("pyrotheum"); final Fluid cryotheum = FluidRegistry.getFluid("cryotheum"); final Fluid ender = FluidRegistry.getFluid("ender"); if (pyrotheum == null) { Logger.INFO("Registering Blazing Pyrotheum as it does not exist."); fluidPyrotheum = new Fluid("pyrotheum").setLuminosity(15) .setDensity(2000) .setViscosity(1200) .setTemperature(4000) .setRarity(EnumRarity.rare); registerFluid(fluidPyrotheum, "pyrotheum"); } else { Logger.INFO("Registering Blazing Pyrotheum as it is an already existing Fluid."); fluidPyrotheum = pyrotheum; } if (cryotheum == null) { Logger.INFO("Registering Gelid Cryotheum as it does not exist."); fluidCryotheum = new Fluid("cryotheum").setLuminosity(0) .setDensity(4000) .setViscosity(3000) .setTemperature(50) .setRarity(EnumRarity.rare); registerFluid(fluidCryotheum, "cryotheum"); } else { Logger.INFO("Registering Gelid Cryotheum as it is an already existing Fluid."); fluidCryotheum = cryotheum; } if (ender == null) { Logger.INFO("Registering Resonant Ender as it does not exist."); fluidEnder = new Fluid("ender").setLuminosity(3) .setDensity(4000) .setViscosity(3000) .setTemperature(300) .setRarity(EnumRarity.uncommon); registerFluid(fluidEnder, "ender"); } else { Logger.INFO("Registering Resonant Ender as it is an already existing Fluid."); fluidEnder = ender; } } public static void init() {} public static void postInit() {} public static void registerFluid(final Fluid paramFluid, final String paramString) { if (!FluidRegistry.isFluidRegistered(paramString)) { FluidRegistry.registerFluid(paramFluid); } } }