/* * spotless:off * KubaTech - Gregtech Addon * Copyright (C) 2022 - 2024 kuba6000 * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . * spotless:on */ package kubatech.client.effect; import net.minecraft.client.Minecraft; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.init.Blocks; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class CropRenderer extends EntityFX { int[] meta = new int[8]; public CropRenderer(World world, int x, int y, int z, int age) { super(world, (double) x, ((double) y - 0.0625d), (double) z); this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.particleMaxAge = age; for (int i = 0; i < 8; i++) this.meta[i] = this.rand.nextInt(8); } @Override public void onUpdate() { if (this.particleAge++ >= this.particleMaxAge) this.setDead(); } @Override public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) { Tessellator tessellator = Tessellator.instance; Minecraft.getMinecraft() .getTextureManager() .bindTexture(TextureMap.locationBlocksTexture); tessellator.startDrawingQuads(); tessellator.disableColor(); GL11.glColor4f(1.f, 1.f, 1.f, 1.f); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDepthMask(true); tessellator.setBrightness( Blocks.wheat .getMixedBrightnessForBlock(this.worldObj, (int) this.posX + 1, (int) this.posY, (int) this.posZ)); tessellator.setColorRGBA(255, 255, 255, 255); double f12 = this.posY - interpPosY; int i = 0; for (int x = -1; x <= 1; x++) for (int z = -1; z <= 1; z++) { if (x == 0 && z == 0) continue; double f11 = (this.posX + (double) x) - interpPosX; double f13 = (this.posZ + (double) z) - interpPosZ; RenderBlocks.getInstance() .renderBlockCropsImpl(Blocks.wheat, meta[i++], f11, f12, f13); } tessellator.draw(); } @Override public int getFXLayer() { return 3; } @Override public boolean shouldRenderInPass(int pass) { return pass == 3; } }