/* * spotless:off * KubaTech - Gregtech Addon * Copyright (C) 2022 - 2024 kuba6000 * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . * spotless:on */ package kubatech.config; import java.io.File; import net.minecraftforge.common.config.Configuration; import kubatech.Tags; public class Config { private enum Category { MOB_HANDLER("MobHandler"), DEBUG("Debug"); final String categoryName; Category(String s) { categoryName = s; } public String get() { return categoryName; } @Override public String toString() { return get(); } } public static class MobHandler { public static double playerOnlyDropsModifier = .1d; private static void load(Configuration configuration) { Category category = Category.MOB_HANDLER; playerOnlyDropsModifier = configuration .get( category.get(), "PlayerOnlyDropsModifier", .1d, "Hard player only loot (such as core mod drops) will be multiplied by this number") .getDouble(); } } public static class Debug { public static boolean showRenderErrors = false; private static void load(Configuration configuration) { Category category = Category.DEBUG; showRenderErrors = configuration.get(category.get(), "ShowRenderErrors", false) .getBoolean(); } } public static File configFile; public static File configDirectory; public static void init(File configFile) { configDirectory = new File(configFile, Tags.MODID); Config.configFile = new File(configDirectory, Tags.MODID + ".cfg"); } public static File getConfigFile(String file) { return new File(configDirectory, file); } public static void synchronizeConfiguration() { Configuration configuration = new Configuration(configFile); configuration.load(); MobHandler.load(configuration); Debug.load(configuration); if (configuration.hasChanged()) { configuration.save(); } } }