package kubatech.mixin.mixins.minecraft; import net.minecraft.entity.EntityLiving; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.gen.Invoker; @Mixin(value = EntityLiving.class) public interface EntityLivingAccessor { @Invoker void callAddRandomArmor(); @Invoker void callEnchantEquipment(); }