package render; import common.tileentities.TE_ItemProxyCable; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; public class ConduitRenderer implements ISimpleBlockRenderingHandler { private static final ConduitRenderer instance = new ConduitRenderer(); private final int renderID = RenderingRegistry.getNextAvailableRenderId(); private ConduitRenderer() { } public static ConduitRenderer getInstance() { return instance; } public void registerRenderer() { RenderingRegistry.registerBlockHandler(this); } @Override public int getRenderId() { return renderID; } @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { System.out.println("custom renderer"); final TileEntity te = world.getTileEntity(x, y, z); if(te instanceof TE_ItemProxyCable) { final TE_ItemProxyCable cable = (TE_ItemProxyCable) te; final float thickness = TE_ItemProxyCable.getThickness(); final float space = (1.0f - thickness) / 2.0f; if(cable.getConnections() == 63) { // No need to render a center cube if it's hidden anyways block.setBlockBounds(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); renderer.setRenderBounds(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); } else if (cable.getConnections() == 0) { // Only center cube required block.setBlockBounds(space, space, space, space + thickness, space + thickness, space + thickness); renderer.setRenderBounds(space, space, space, space + thickness, space + thickness, space + thickness); } final Tessellator f = Tessellator.instance; f.startDrawingQuads(); IIcon icon = block.getIcon(0, 0); // South face if(cable.isConnected(ForgeDirection.SOUTH)) { System.out.println("tesselating"); f.addVertexWithUV(x + space + thickness, y + space, z + 1, icon.getMaxU(), icon.getMaxV()); f.addVertexWithUV(x + space + thickness, y + space + thickness, z + 1, icon.getMaxU(), icon.getMinV()); f.addVertexWithUV(x + space, y + space + thickness, z + 1, icon.getMinU(), icon.getMinV()); f.addVertexWithUV(x + space, y + space, z + 1, icon.getMinU(), icon.getMaxV()); } f.draw(); } return false; } @Override public boolean shouldRender3DInInventory(int modelId) { return false; } }