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<title>github/LibGui.git/src/main/java/io, branch 3.4.0</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/LibGui.git/'/>
<entry>
<title>fix dupe with guis without block inventory (#104)</title>
<updated>2021-04-18T10:31:15+00:00</updated>
<author>
<name>Gabriel Henrique de Oliveira</name>
<email>17054373+GabrielOlvH@users.noreply.github.com</email>
</author>
<published>2021-04-18T10:31:15+00:00</published>
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<entry>
<title>Backport LibGui.isDarkMode and MatrixStack overloads of ScreenDrawing rects</title>
<updated>2021-03-30T21:38:17+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2021-03-30T21:38:17+00:00</published>
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<entry>
<title>Use Slot#getMaxItemCount(ItemStack) instead of Slot#getMaxItemCount() (#99)</title>
<updated>2021-02-16T15:25:53+00:00</updated>
<author>
<name>Gabriel Henrique de Oliveira</name>
<email>17054373+GabrielOlvH@users.noreply.github.com</email>
</author>
<published>2021-02-16T15:25:53+00:00</published>
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<entry>
<title>Update Gradle and dependencies</title>
<updated>2021-01-31T13:40:09+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2021-01-31T13:40:09+00:00</published>
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<entry>
<title>Switch overrides from Screen.init(MinecraftClient, int, int) to init()</title>
<updated>2021-01-31T13:16:10+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2021-01-31T13:16:10+00:00</published>
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<entry>
<title>Fix renderBackground behaviour being hardcoded to super</title>
<updated>2021-01-31T13:07:40+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2021-01-31T13:07:40+00:00</published>
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<entry>
<title>Fix labeled slider rendering</title>
<updated>2020-12-23T11:40:04+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2020-12-23T11:40:04+00:00</published>
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<id>68924a2c1fa310556797ab68807b83e6f534b8fa</id>
<content type='text'>
Changed the MatrixStack translation to direct GL translation
via RenderSystem. I've already fixed this bug in the 4.0 branch
by using MatrixStacks for texture rendering, but that won't work here.
</content>
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<pre>
Changed the MatrixStack translation to direct GL translation
via RenderSystem. I've already fixed this bug in the 4.0 branch
by using MatrixStacks for texture rendering, but that won't work here.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix large slot focus border position</title>
<updated>2020-12-21T18:45:07+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2020-12-21T18:45:07+00:00</published>
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</entry>
<entry>
<title>(Hackily) Fix bug with REI overlapping with LibGui screens</title>
<updated>2020-12-21T16:36:37+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2020-12-21T16:36:37+00:00</published>
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</entry>
<entry>
<title>Fix dedicated server crashing when trying to load ClientPlayerEntity</title>
<updated>2020-12-21T15:04:31+00:00</updated>
<author>
<name>Juuxel</name>
<email>6596629+Juuxel@users.noreply.github.com</email>
</author>
<published>2020-12-21T15:04:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/LibGui.git/commit/?id=ea894bba3b8056740af61635139023ccf0756ded'/>
<id>ea894bba3b8056740af61635139023ccf0756ded</id>
<content type='text'>
Apparently having a client-only-typed field referenced in a lambda body
can be dangerous, so I moved the packet registration to the client
init class.
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<pre>
Apparently having a client-only-typed field referenced in a lambda body
can be dangerous, so I moved the packet registration to the client
init class.
</pre>
</div>
</content>
</entry>
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