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authorJuuxel <6596629+Juuxel@users.noreply.github.com>2020-01-19 11:50:02 +0200
committerJuuxel <6596629+Juuxel@users.noreply.github.com>2020-01-19 11:50:02 +0200
commiteebae3bc783721760622e52bf5a97fa75b4cd92a (patch)
treedc6818b39a6a0ab20ea0e979aa4240a9887b7e60
parentd028ba6cd2529d18003bcc09a0d7f6be031cbef5 (diff)
parent2939148b03b34adf59333dd54ddd326a32b65ecb (diff)
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# LibGui
+[![Maven metadata URL](https://img.shields.io/maven-metadata/v/http/server.bbkr.space:8081/artifactory/libs-release/io/github/cottonmc/LibGui/maven-metadata.xml.svg?style=flat-square&color=49bfe0)](http://server.bbkr.space:8081/artifactory/libs-release/io/github/cottonmc/LibGui) [![Discord](https://img.shields.io/discord/527511104927039499.svg?style=flat-square)](https://discord.gg/9M5sACm)
+
Minecraft GUIs without spending forever painstakingly aligning things to the background image.
Instead, LibGui takes a logical description of your GUI, and draws it on-the-fly like any modern
GUI system. Controls can be hung on an itemslot grid or offset from it. Panel styles, colors,