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author | Falkreon <falkreon@gmail.com> | 2019-08-04 12:25:44 -0500 |
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committer | GitHub <noreply@github.com> | 2019-08-04 12:25:44 -0500 |
commit | 7bf2e21f4d679c3c517fd294348631e4c750dd1f (patch) | |
tree | 66f64055881fb04c5f0add18c748dc11ec74fb7b | |
parent | 13ea372688a0624fc02b3490b19a508a6f32b9ad (diff) | |
parent | 3a0d011bae498c3576cab7205f18c0bc3728c92a (diff) | |
download | LibGui-7bf2e21f4d679c3c517fd294348631e4c750dd1f.tar.gz LibGui-7bf2e21f4d679c3c517fd294348631e4c750dd1f.tar.bz2 LibGui-7bf2e21f4d679c3c517fd294348631e4c750dd1f.zip |
Merge pull request #5 from Juuxel/wiki-link
Add wiki link to README
-rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -5,4 +5,6 @@ Minecraft GUIs without spending forever painstakingly aligning things to the background image. Instead, LibGui takes a logical description of your GUI, and draws it on-the-fly like any modern GUI system. Controls can be hung on an itemslot grid or offset from it. Panel styles, colors, -and opacity can be customized, and everything can be extended.
\ No newline at end of file +and opacity can be customized, and everything can be extended. + +> See the [Cotton wiki](https://cottonmc.github.io/Wiki/getting_started/SetupDeveloper.html) for getting started with LibGui. |