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author | Juuxel <kasperi.kauppi@gmail.com> | 2020-06-17 22:35:41 +0300 |
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committer | Juuxel <kasperi.kauppi@gmail.com> | 2020-06-17 22:35:41 +0300 |
commit | 5074fa1f50c2ec63ff8d75203c5813598d5db24c (patch) | |
tree | 0d426f030415080585bf66fa1ee0496e63570a68 | |
parent | 50e200a10ca324b4d9ce0b823b85480cd4a55ab9 (diff) | |
download | LibGui-5074fa1f50c2ec63ff8d75203c5813598d5db24c.tar.gz LibGui-5074fa1f50c2ec63ff8d75203c5813598d5db24c.tar.bz2 LibGui-5074fa1f50c2ec63ff8d75203c5813598d5db24c.zip |
Make SyncedGuiDescription constructors take the screen handler type
-rw-r--r-- | src/main/java/io/github/cottonmc/cotton/gui/SyncedGuiDescription.java | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main/java/io/github/cottonmc/cotton/gui/SyncedGuiDescription.java b/src/main/java/io/github/cottonmc/cotton/gui/SyncedGuiDescription.java index 5f2bef0..8a67c52 100644 --- a/src/main/java/io/github/cottonmc/cotton/gui/SyncedGuiDescription.java +++ b/src/main/java/io/github/cottonmc/cotton/gui/SyncedGuiDescription.java @@ -37,17 +37,17 @@ public class SyncedGuiDescription extends ScreenHandler implements GuiDescriptio protected int darkTitleColor = WLabel.DEFAULT_DARKMODE_TEXT_COLOR; protected WWidget focus; - - public SyncedGuiDescription(int syncId, PlayerInventory playerInventory) { - super(null, syncId); + + public SyncedGuiDescription(ScreenHandlerType<?> type, int syncId, PlayerInventory playerInventory) { + super(type, syncId); this.blockInventory = null; this.playerInventory = playerInventory; this.world = playerInventory.player.world; this.propertyDelegate = null;//new ArrayPropertyDelegate(1); } - public SyncedGuiDescription(int syncId, PlayerInventory playerInventory, Inventory blockInventory, PropertyDelegate propertyDelegate) { - super(null, syncId); + public SyncedGuiDescription(ScreenHandlerType<?> type, int syncId, PlayerInventory playerInventory, Inventory blockInventory, PropertyDelegate propertyDelegate) { + super(type, syncId); this.blockInventory = blockInventory; this.playerInventory = playerInventory; this.world = playerInventory.player.world; |