aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJuuxel <kasperi.kauppi@gmail.com>2020-06-17 22:34:33 +0300
committerJuuxel <kasperi.kauppi@gmail.com>2020-06-17 22:34:33 +0300
commit50e200a10ca324b4d9ce0b823b85480cd4a55ab9 (patch)
treed07366b924ca12b17a23511af3c09acd2731d614
parent5d25b13198a78276b1aab7e902a3e587c44c7ce6 (diff)
downloadLibGui-50e200a10ca324b4d9ce0b823b85480cd4a55ab9.tar.gz
LibGui-50e200a10ca324b4d9ce0b823b85480cd4a55ab9.tar.bz2
LibGui-50e200a10ca324b4d9ce0b823b85480cd4a55ab9.zip
Add missing since tags
-rw-r--r--src/main/java/io/github/cottonmc/cotton/gui/client/ScreenDrawing.java2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main/java/io/github/cottonmc/cotton/gui/client/ScreenDrawing.java b/src/main/java/io/github/cottonmc/cotton/gui/client/ScreenDrawing.java
index adfff0c..b4ae9d3 100644
--- a/src/main/java/io/github/cottonmc/cotton/gui/client/ScreenDrawing.java
+++ b/src/main/java/io/github/cottonmc/cotton/gui/client/ScreenDrawing.java
@@ -47,6 +47,7 @@ public class ScreenDrawing {
* @param v2 the bottom edge of the texture
* @param color a color to tint the texture. This can be transparent! Use 0xFF_FFFFFF if you don't want a color tint
* @param opacity opacity of the drawn texture. (0f is fully opaque and 1f is fully visible)
+ * @since 2.0.0
*/
public static void texturedRect(int x, int y, int width, int height, Identifier texture, int color, float opacity) {
texturedRect(x, y, width, height, texture, 0, 0, 1, 1, color, opacity);
@@ -84,6 +85,7 @@ public class ScreenDrawing {
* @param v2 the bottom edge of the texture
* @param color a color to tint the texture. This can be transparent! Use 0xFF_FFFFFF if you don't want a color tint
* @param opacity opacity of the drawn texture. (0f is fully opaque and 1f is fully visible)
+ * @since 2.0.0
*/
public static void texturedRect(int x, int y, int width, int height, Identifier texture, float u1, float v1, float u2, float v2, int color, float opacity) {
MinecraftClient.getInstance().getTextureManager().bindTexture(texture);