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author | Juuxel <6596629+Juuxel@users.noreply.github.com> | 2020-06-05 17:48:22 +0300 |
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committer | Juuxel <6596629+Juuxel@users.noreply.github.com> | 2020-06-05 17:48:22 +0300 |
commit | 1910cba88af8a95ad0ce4373b460220297aad86b (patch) | |
tree | e9f55683618454c7f3937490a74438b730cd3c22 /README.md | |
parent | 58cbdd972d1d5ac403ec039f447c1ff66211ece2 (diff) | |
download | LibGui-1910cba88af8a95ad0ce4373b460220297aad86b.tar.gz LibGui-1910cba88af8a95ad0ce4373b460220297aad86b.tar.bz2 LibGui-1910cba88af8a95ad0ce4373b460220297aad86b.zip |
1.16-pre2
- All Text usages apart from screen titles have been replaced with class_5348
- WLabel. and WText. getTextAt has been replaced by getTextStyleAt to match vanilla functionality
- CottonInventoryScreen.drawForeground
- Prevents vanilla from rendering the player inventory label (already rendered by us
and not needed in every GUI)
- The title is now rendered using the title coordinate fields like in vanilla
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