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author | Juuxel <kasperi.kauppi@gmail.com> | 2019-08-04 19:06:27 +0300 |
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committer | Juuxel <kasperi.kauppi@gmail.com> | 2019-08-04 19:06:27 +0300 |
commit | 3a0d011bae498c3576cab7205f18c0bc3728c92a (patch) | |
tree | 66f64055881fb04c5f0add18c748dc11ec74fb7b /README.md | |
parent | 13ea372688a0624fc02b3490b19a508a6f32b9ad (diff) | |
download | LibGui-3a0d011bae498c3576cab7205f18c0bc3728c92a.tar.gz LibGui-3a0d011bae498c3576cab7205f18c0bc3728c92a.tar.bz2 LibGui-3a0d011bae498c3576cab7205f18c0bc3728c92a.zip |
Add wiki link to README
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -5,4 +5,6 @@ Minecraft GUIs without spending forever painstakingly aligning things to the background image. Instead, LibGui takes a logical description of your GUI, and draws it on-the-fly like any modern GUI system. Controls can be hung on an itemslot grid or offset from it. Panel styles, colors, -and opacity can be customized, and everything can be extended.
\ No newline at end of file +and opacity can be customized, and everything can be extended. + +> See the [Cotton wiki](https://cottonmc.github.io/Wiki/getting_started/SetupDeveloper.html) for getting started with LibGui. |