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authorJuuxel <6596629+Juuxel@users.noreply.github.com>2020-12-21 17:04:31 +0200
committerJuuxel <6596629+Juuxel@users.noreply.github.com>2020-12-21 17:04:31 +0200
commitea894bba3b8056740af61635139023ccf0756ded (patch)
treebfdc69f9636394802eb87d5a3acb576a8b1e0a1e /src/main/resources/assets
parent788176dcaa49ced35e9f441a820410bcd4f09cfe (diff)
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Fix dedicated server crashing when trying to load ClientPlayerEntity3.3.1
Apparently having a client-only-typed field referenced in a lambda body can be dangerous, so I moved the packet registration to the client init class.
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